mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-16 09:04:38 +00:00
Merge pull request #1607 from Areloch/Camera_MatEd_Crashfix
Select camera when in material editor crashfix.
This commit is contained in:
commit
6f672fe21d
1 changed files with 10 additions and 9 deletions
|
|
@ -4888,6 +4888,7 @@ DefineEngineMethod( ShapeBase, getTargetCount, S32, (),,
|
||||||
if ((ShapeBase*)obj->getClientObject())
|
if ((ShapeBase*)obj->getClientObject())
|
||||||
obj = (ShapeBase*)obj->getClientObject();
|
obj = (ShapeBase*)obj->getClientObject();
|
||||||
|
|
||||||
|
if (obj->getShapeInstance() != NULL)
|
||||||
return obj->getShapeInstance()->getTargetCount();
|
return obj->getShapeInstance()->getTargetCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue