Moves from using dStrIsEmpty to the new String::isEmpty static function. Keeps things cleaner, consistent, and works with intellisense.

This commit is contained in:
Areloch 2015-06-06 17:40:49 -05:00
parent 8a55feebef
commit 6e8fa7215a
11 changed files with 29 additions and 29 deletions

View file

@ -150,9 +150,9 @@ DefineConsoleFunction( getTerrainUnderWorldPoint, S32, (const char* ptOrX, const
"@hide")
{
Point3F pos;
if(!dStrIsEmpty(ptOrX) && dStrIsEmpty(y) && dStrIsEmpty(z))
if(!String::isEmpty(ptOrX) && String::isEmpty(y) && String::isEmpty(z))
dSscanf(ptOrX, "%f %f %f", &pos.x, &pos.y, &pos.z);
else if(!dStrIsEmpty(ptOrX) && !dStrIsEmpty(y) && !dStrIsEmpty(z))
else if(!String::isEmpty(ptOrX) && !String::isEmpty(y) && !String::isEmpty(z))
{
pos.x = dAtof(ptOrX);
pos.y = dAtof(y);
@ -1327,9 +1327,9 @@ DefineConsoleFunction( getTerrainHeight, F32, (const char* ptOrX, const char* y)
F32 height = 0.0f;
Point2F pos;
if(!dStrIsEmpty(ptOrX) && dStrIsEmpty(y))
if(!String::isEmpty(ptOrX) && String::isEmpty(y))
dSscanf(ptOrX, "%f %f", &pos.x, &pos.y);
else if(!dStrIsEmpty(ptOrX) && !dStrIsEmpty(y))
else if(!String::isEmpty(ptOrX) && !String::isEmpty(y))
{
pos.x = dAtof(ptOrX);
pos.y = dAtof(y);
@ -1374,9 +1374,9 @@ DefineConsoleFunction( getTerrainHeightBelowPosition, F32, (const char* ptOrX, c
F32 height = 0.0f;
Point3F pos;
if(!dStrIsEmpty(ptOrX) && dStrIsEmpty(y) && dStrIsEmpty(z))
if(!String::isEmpty(ptOrX) && String::isEmpty(y) && String::isEmpty(z))
dSscanf(ptOrX, "%f %f %f", &pos.x, &pos.y, &pos.z);
else if(!dStrIsEmpty(ptOrX) && !dStrIsEmpty(y) && !dStrIsEmpty(z))
else if(!String::isEmpty(ptOrX) && !String::isEmpty(y) && !String::isEmpty(z))
{
pos.x = dAtof(ptOrX);
pos.y = dAtof(y);