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WIP shader work - not complete!
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52 changed files with 1315 additions and 589 deletions
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@ -616,7 +616,7 @@ bool ReflectionProbe::createClientResources()
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//brdf lookup resources
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//make the brdf lookup texture the same size as the prefilter texture
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String brdfPath = Con::getVariable("$Core::BRDFTexture", "core/art/brdfTexture.DDS");
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String brdfPath = Con::getVariable("$Core::BRDFTexture", "core/art/brdfTexture.dds");
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mBrdfTexture = TEXMGR->createTexture(brdfPath, &GFXTexturePersistentProfile);// TEXMGR->createTexture(mPrefilterSize, mPrefilterSize, GFXFormatR16G16B16A16F, &GFXRenderTargetProfile, 1, 0);
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