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added navmesh tester tool
Added ground work for tester tool tester tool works but needs to fill out list of acceptable datablocks and spawnclasses navpaths now share 1 navmeshquery AIControllerData now has a vector of area costs for different polyareas General cleanup
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17 changed files with 604 additions and 421 deletions
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@ -77,6 +77,7 @@ bool AINavigation::setPathDestination(const Point3F& pos, bool replace)
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path->mAlwaysRender = true;
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path->mLinkTypes = getCtrl()->mControllerData->mLinkTypes;
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path->mXray = true;
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path->mFilter = getCtrl()->mControllerData->mFilter;
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// Paths plan automatically upon being registered.
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if (!path->registerObject())
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{
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