Merge pull request #1805 from Azaezel/startRightEndRight

clang: constructor initialization order
This commit is contained in:
Areloch 2016-10-19 08:39:12 -05:00 committed by GitHub
commit 6cc7bcd2e0
64 changed files with 260 additions and 255 deletions

View file

@ -69,10 +69,10 @@ SFXALVoice::SFXALVoice( const OPENALFNTABLE &oalft,
ALuint sourceName )
: Parent( buffer ),
mOpenAL( oalft ),
mResumeAtSampleOffset( -1.0f ),
mSourceName( sourceName ),
mSampleOffset( 0 )
mResumeAtSampleOffset( -1.0f ),
mSampleOffset( 0 ),
mOpenAL( oalft )
{
AL_SANITY_CHECK();
}

View file

@ -36,13 +36,13 @@ Signal< void( SFXBuffer* ) > SFXBuffer::smBufferDestroyedSignal;
SFXBuffer::SFXBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description, bool createAsyncState )
: mStatus( STATUS_Null ),
mIsStreaming( description->mIsStreaming ),
mFormat( stream->getFormat() ),
mDuration( stream->getDuration() ),
mUniqueVoice( NULL ),
mIsDead( false ),
mIsStreaming( description->mIsStreaming ),
mIsLooping( description->mIsLooping ),
mIsUnique( description->mIsStreaming )
mIsUnique( description->mIsStreaming ),
mIsDead( false ),
mUniqueVoice( NULL )
{
using namespace SFXInternal;
@ -63,12 +63,12 @@ SFXBuffer::SFXBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription*
SFXBuffer::SFXBuffer( SFXDescription* description )
: mStatus( STATUS_Ready ),
mIsStreaming( false ), // Not streaming through our system.
mDuration( 0 ), // Must be set by subclass.
mUniqueVoice( NULL ),
mIsDead( false ),
mIsStreaming( false ), // Not streaming through our system.
mIsLooping( description->mIsLooping ),
mIsUnique( false ) // Must be set by subclass.
mIsUnique( false ), // Must be set by subclass.
mIsDead( false ),
mUniqueVoice( NULL )
{
}

View file

@ -191,9 +191,7 @@ SFXSource::SFXSource()
: mStatus( SFXStatusStopped ),
mSavedStatus( SFXStatusNull ),
mStatusCallback( NULL ),
mPitch( 1.f ),
mModulativePitch( 1.f ),
mEffectivePitch( 1.f ),
mDescription( NULL ),
mVolume( 1.f ),
mPreFadeVolume( 1.f ),
mFadedVolume( 1.f ),
@ -203,26 +201,28 @@ SFXSource::SFXSource()
mPriority( 0 ),
mModulativePriority( 1.f ),
mEffectivePriority( 0 ),
mVelocity( 0, 0, 0 ),
mPitch( 1.f ),
mModulativePitch( 1.f ),
mEffectivePitch( 1.f ),
mTransform( true ),
mVelocity( 0, 0, 0 ),
mMinDistance( 1 ),
mMaxDistance( 100 ),
mConeInsideAngle( 360 ),
mConeOutsideAngle( 360 ),
mConeOutsideVolume( 1 ),
mDescription( NULL ),
mDistToListener( 0.f ),
mTransformScattered( false ),
mPlayStartTick( 0 ),
mFadeSegmentEase( NULL ),
mFadeInTime( 0.f ),
mFadeOutTime( 0.f ),
mFadeInPoint( -1.f ),
mFadeOutPoint( -1.f ),
mFadeSegmentType( FadeSegmentNone ),
mFadeSegmentEase( NULL ),
mFadeSegmentStartPoint( 0.f ),
mFadeSegmentEndPoint( 0.f ),
mSavedFadeTime( -1.f ),
mDistToListener( 0.f )
mPlayStartTick( 0 )
{
VECTOR_SET_ASSOCIATION( mParameters );
}
@ -232,12 +232,9 @@ SFXSource::SFXSource()
SFXSource::SFXSource( SFXTrack* track, SFXDescription* description )
: mStatus( SFXStatusStopped ),
mSavedStatus( SFXStatusNull ),
mStatusCallback( NULL ),
mTrack( track ),
mDescription( description ),
mStatusCallback( NULL ),
mPitch( 1.f ),
mModulativePitch( 1.f ),
mEffectivePitch( 1.f ),
mVolume( 1.f ),
mPreFadeVolume( 1.f ),
mFadedVolume( 1.f ),
@ -247,25 +244,28 @@ SFXSource::SFXSource( SFXTrack* track, SFXDescription* description )
mPriority( 0 ),
mModulativePriority( 1.f ),
mEffectivePriority( 0 ),
mVelocity( 0, 0, 0 ),
mPitch( 1.f ),
mModulativePitch( 1.f ),
mEffectivePitch( 1.f ),
mTransform( true ),
mVelocity( 0, 0, 0 ),
mMinDistance( 1 ),
mMaxDistance( 100 ),
mConeInsideAngle( 360 ),
mConeOutsideAngle( 360 ),
mConeOutsideVolume( 1 ),
mDistToListener( 0.f ),
mTransformScattered( false ),
mPlayStartTick( 0 ),
mFadeInTime( 0.f ),
mFadeOutTime( 0.f ),
mFadeSegmentEase( NULL ),
mFadeInPoint( -1.f ),
mFadeOutPoint( -1.f ),
mFadeSegmentType( FadeSegmentNone ),
mFadeSegmentEase( NULL ),
mFadeSegmentStartPoint( 0.f ),
mFadeSegmentEndPoint( 0.f ),
mSavedFadeTime( -1.f ),
mDistToListener( 0.f )
mPlayStartTick( 0 )
{
VECTOR_SET_ASSOCIATION( mParameters );

View file

@ -41,8 +41,8 @@ Signal< void( SFXVoice* voice ) > SFXVoice::smVoiceDestroyedSignal;
//-----------------------------------------------------------------------------
SFXVoice::SFXVoice( SFXBuffer* buffer )
: mBuffer( buffer ),
mStatus( SFXStatusNull ),
: mStatus( SFXStatusNull ),
mBuffer( buffer ),
mOffset( 0 )
{
}