Merge pull request #1805 from Azaezel/startRightEndRight

clang: constructor initialization order
This commit is contained in:
Areloch 2016-10-19 08:39:12 -05:00 committed by GitHub
commit 6cc7bcd2e0
64 changed files with 260 additions and 255 deletions

View file

@ -91,9 +91,9 @@ ConsoleSetType(TypeComponentAssetPtr)
//-----------------------------------------------------------------------------
ComponentAsset::ComponentAsset() :
mAcquireReferenceCount(0),
mpOwningAssetManager(NULL),
mAssetInitialized(false)
mAssetInitialized(false),
mAcquireReferenceCount(0)
{
// Generate an asset definition.
mpAssetDefinition = new AssetDefinition();

View file

@ -91,9 +91,9 @@ ConsoleSetType(TypeExampleAssetPtr)
//-----------------------------------------------------------------------------
ExampleAsset::ExampleAsset() :
mAcquireReferenceCount(0),
mpOwningAssetManager(NULL),
mAssetInitialized(false)
mAssetInitialized(false),
mAcquireReferenceCount(0)
{
// Generate an asset definition.
mpAssetDefinition = new AssetDefinition();

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@ -91,9 +91,9 @@ ConsoleSetType(TypeGameObjectAssetPtr)
//-----------------------------------------------------------------------------
GameObjectAsset::GameObjectAsset() :
mAcquireReferenceCount(0),
mpOwningAssetManager(NULL),
mAssetInitialized(false)
mAssetInitialized(false),
mAcquireReferenceCount(0)
{
// Generate an asset definition.
mpAssetDefinition = new AssetDefinition();

View file

@ -93,9 +93,9 @@ ConsoleSetType(TypeShapeAssetPtr)
//-----------------------------------------------------------------------------
ShapeAsset::ShapeAsset() :
mAcquireReferenceCount(0),
mpOwningAssetManager(NULL),
mAssetInitialized(false)
mAssetInitialized(false),
mAcquireReferenceCount(0)
{
}