mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 08:04:40 +00:00
Add VS2012 support
Files are essentially just copied from the 2010 version with slight tweaks, works without any warnings or errors.
This commit is contained in:
parent
826b81fc20
commit
6cb5496ae6
11 changed files with 1354 additions and 0 deletions
236
Tools/projectGenerator/templates/vc2012_shared.tpl
Normal file
236
Tools/projectGenerator/templates/vc2012_shared.tpl
Normal file
|
|
@ -0,0 +1,236 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Shared Template -->
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Optimized Debug|Win32">
|
||||
<Configuration>Optimized Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<RootNamespace>{$projName}</RootNamespace>
|
||||
<ProjectGuid>{$GUID}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="Torque.Cpp.$(Platform).user.props" Condition="exists('Torque.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="Torque.Cpp.$(Platform).user.props" Condition="exists('Torque.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="Torque.Cpp.$(Platform).user.props" Condition="exists('Torque.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">{$projectOffset}../../{$gameFolder}/</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">{$projectOffset}../Link/VC2010.$(Configuration).$(PlatformName)/$(ProjectName)/</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">{$projOutName}_DEBUG</TargetName>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'">{$projectOffset}../../{$gameFolder}/</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'">{$projectOffset}../Link/VC2010.$(Configuration).$(PlatformName)/$(ProjectName)/</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'">false</LinkIncremental>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'">{$projOutName}_OPTIMIZEDDEBUG</TargetName>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">{$projectOffset}../../{$gameFolder}/</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">{$projectOffset}../Link/VC2010.$(Configuration).$(PlatformName)/$(ProjectName)/</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">{$projOutName}</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<TypeLibraryName>$(IntDir)Torque 3D.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP4 %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>{foreach item=def from=$projIncludes}{$def};{/foreach}%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>{foreach item=def from=$projDefines}{$def};{/foreach}TORQUE_DEBUG;TORQUE_DEBUG_GUARD;D3D_DEBUG_INFO;TORQUE_NET_STATS;UNICODE;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>{if $projRuntimeDebug == 1}MultiThreadedDebug{else}MultiThreadedDebugDLL{/if}</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<DisableSpecificWarnings>{foreach item=def from=$projDisabledWarnings}{$def};{/foreach}4018;4100;4121;4127;4130;4244;4245;4389;4511;4512;4800;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
<AdditionalIncludeDirectories>{foreach item=def from=$projIncludes}{$def};{/foreach}%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>{foreach item=def from=$projLibsDebug}{$def};{/foreach}%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir){$projOutName}_DEBUG.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>{foreach item=def from=$projLibDirs}{$def};{/foreach}{$projectOffset}../Link/VC2010.$(Configuration).$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;{foreach item=def from=$projLibsIgnore}{$def};{/foreach}%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<SubSystem>{if $projSubSystem == 1}Console{else}Windows{/if}</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ProfileGuidedDatabase>$(IntDir)$(ProjectName).pgd</ProfileGuidedDatabase>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Optimized Debug|Win32'">
|
||||
<Midl>
|
||||
<TypeLibraryName>$(IntDir)Torque 3D.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP4 %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Full</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>{foreach item=def from=$projIncludes}{$def};{/foreach}%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>{foreach item=def from=$projDefines}{$def};{/foreach}TORQUE_DEBUG;TORQUE_DEBUG_GUARD;D3D_DEBUG_INFO;TORQUE_NET_STATS;UNICODE;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>{if $projRuntimeDebug == 1}MultiThreadedDebug{else}MultiThreadedDebugDLL{/if}</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<DisableSpecificWarnings>{foreach item=def from=$projDisabledWarnings}{$def};{/foreach}4018;4100;4121;4127;4130;4244;4245;4389;4511;4512;4800;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
<AdditionalIncludeDirectories>{foreach item=def from=$projIncludes}{$def};{/foreach}%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>{foreach item=def from=$projLibsDebug}{$def};{/foreach}%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir){$projOutName}_OPTIMIZEDDEBUG.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>{foreach item=def from=$projLibDirs}{$def};{/foreach}{$projectOffset}../Link/VC2010.$(Configuration).$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;{foreach item=def from=$projLibsIgnore}{$def};{/foreach}%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<SubSystem>{if $projSubSystem == 1}Console{else}Windows{/if}</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ProfileGuidedDatabase>$(IntDir)$(ProjectName).pgd</ProfileGuidedDatabase>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<TypeLibraryName>$(IntDir)Torque 3D.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP4 %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Full</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>{foreach item=def from=$projIncludes}{$def};{/foreach}%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>{foreach item=def from=$projDefines}{$def};{/foreach}UNICODE;_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>{if $projRuntimeRelease == 0}MultiThreaded{else}MultiThreadedDLL{/if}</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<DisableSpecificWarnings>{foreach item=def from=$projDisabledWarnings}{$def};{/foreach}4018;4100;4121;4127;4130;4244;4245;4389;4511;4512;4800;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
<AdditionalIncludeDirectories>{foreach item=def from=$projIncludes}{$def};{/foreach}%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>{foreach item=def from=$projLibs}{$def};{/foreach}%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir){$projOutName}.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>{foreach item=def from=$projLibDirs}{$def};{/foreach}{$projectOffset}../Link/VC2010.$(Configuration).$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;{foreach item=def from=$projLibsIgnore}{$def};{/foreach}%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(IntDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<SubSystem>{if $projSubSystem == 1}Console{else}Windows{/if}</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
<ProfileGuidedDatabase>$(IntDir)$(ProjectName).pgd</ProfileGuidedDatabase>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Torque.rc" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
{assign var="dirWalk" value=$fileArray}
|
||||
{include file="vc2010_fileRecurse.tpl" dirWalk=$dirWalk depth=1 dirPath=$projOutput->base_dir}
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
{foreach item=dep from=$projDepend}
|
||||
<ProjectReference Include="{$projectDepends[$dep]->name}.vcxproj">
|
||||
<Project>{$projectDepends[$dep]->guid}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
{/foreach}
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
Loading…
Add table
Add a link
Reference in a new issue