From 6c94836654afe3590bf9eedb4e2bdd47369acb47 Mon Sep 17 00:00:00 2001 From: Brian Roberts Date: Wed, 1 Apr 2026 16:06:43 -0500 Subject: [PATCH] Revert "client projectile origin tweak" --- Engine/source/T3D/projectile.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/Engine/source/T3D/projectile.cpp b/Engine/source/T3D/projectile.cpp index a6f4c5ef6..4476d70dd 100644 --- a/Engine/source/T3D/projectile.cpp +++ b/Engine/source/T3D/projectile.cpp @@ -873,11 +873,8 @@ bool Projectile::onAdd() } } if (mSourceObject.isValid()) - { processAfter(mSourceObject); - if (isClientObject()) - mSourceObject->getRenderMuzzlePoint(mSourceObjectSlot, &mCurrPosition); - } + // Setup our bounding box if (bool(mDataBlock->getProjectileShape()) == true) mObjBox = mDataBlock->getProjectileShape()->mBounds;