diff --git a/Engine/source/T3D/projectile.cpp b/Engine/source/T3D/projectile.cpp index a6f4c5ef6..4476d70dd 100644 --- a/Engine/source/T3D/projectile.cpp +++ b/Engine/source/T3D/projectile.cpp @@ -873,11 +873,8 @@ bool Projectile::onAdd() } } if (mSourceObject.isValid()) - { processAfter(mSourceObject); - if (isClientObject()) - mSourceObject->getRenderMuzzlePoint(mSourceObjectSlot, &mCurrPosition); - } + // Setup our bounding box if (bool(mDataBlock->getProjectileShape()) == true) mObjBox = mDataBlock->getProjectileShape()->mBounds;