diff --git a/Engine/source/T3D/aiPlayer.cpp b/Engine/source/T3D/aiPlayer.cpp index a13358a4f..8bc040ceb 100644 --- a/Engine/source/T3D/aiPlayer.cpp +++ b/Engine/source/T3D/aiPlayer.cpp @@ -582,10 +582,7 @@ bool AIPlayer::getAIMove(Move *movePtr) // Replicate the trigger state into the move so that // triggers can be controlled from scripts. for( U32 i = 0; i < MaxTriggerKeys; i++ ) - { - movePtr->trigger[ i ] = mMoveTriggers[ i ]; movePtr->trigger[ i ] = getImageTriggerState( i ); - } #ifdef TORQUE_NAVIGATION_ENABLED if(mJump == Now)