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Fixed probe cubemap reindexing assignment
Fixed BRDF texture binding in forward pass so it doesn't screw with the probes or regular lighting results during bakes Fixed early-out check on probe manager so probes can be rendered during reflect pass as well.
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2 changed files with 7 additions and 5 deletions
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@ -817,7 +817,7 @@ void ReflectionProbe::bake()
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PROBEMGR->bakeProbe(this);
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setMaskBits(StaticDataMask);
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setMaskBits(-1);
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}
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//-----------------------------------------------------------------------------
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