Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously

Added some initial asset stuffs for Das Boot for building out a better testing level.
This commit is contained in:
Areloch 2019-06-04 00:21:52 -05:00
parent ff871f37e3
commit 6a654a9c35
243 changed files with 5818 additions and 1821 deletions

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Conc39_ALBEDO"
imageFile="@assetFile=Conc39.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/Conc39.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="CorrugatedWall6_ALBEDO"
imageFile="@assetFile=CorrugatedWall6.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/CorrugatedWall6.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Danger_ALBEDO"
imageFile="@assetFile=Danger"
useMips="true"
isHDRImage="false"
originalFilePath="/Danger"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Grass_ALBEDO"
imageFile="@assetFile=Grass"
useMips="true"
isHDRImage="false"
originalFilePath="/Grass"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Rock3_ALBEDO"
imageFile="@assetFile=Rock3.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/Rock3.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="SMBunkWall66_ALBEDO"
imageFile="@assetFile=SMBunkWall66.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/SMBunkWall66.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="SMFan05_ALBEDO"
imageFile="@assetFile=SMFan05"
useMips="true"
isHDRImage="false"
originalFilePath="/SMFan05"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="SMFloorGrateNM2a_ALBEDO"
imageFile="@assetFile=SMFloorGrateNM2a.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/SMFloorGrateNM2a.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="SMIntWall8756_ALBEDO"
imageFile="@assetFile=SMIntWall8756.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/SMIntWall8756.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="SMOldWood23_ALBEDO"
imageFile="@assetFile=SMOldWood23"
useMips="true"
isHDRImage="false"
originalFilePath="/SMOldWood23"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="SMPOWWall34_ALBEDO"
imageFile="@assetFile=SMPOWWall34"
useMips="true"
isHDRImage="false"
originalFilePath="/SMPOWWall34"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="SMPOWWall35_ALBEDO"
imageFile="@assetFile=SMPOWWall35"
useMips="true"
isHDRImage="false"
originalFilePath="/SMPOWWall35"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="SMRoadStr63215_ALBEDO"
imageFile="@assetFile=SMRoadStr63215"
useMips="true"
isHDRImage="false"
originalFilePath="/SMRoadStr63215"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="ULoker67_ALBEDO"
imageFile="@assetFile=ULoker67"
useMips="true"
isHDRImage="false"
originalFilePath="/ULoker67"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Ubench_ALBEDO"
imageFile="@assetFile=Ubench"
useMips="true"
isHDRImage="false"
originalFilePath="/Ubench"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Uboxpil_ALBEDO"
imageFile="@assetFile=Uboxpil"
useMips="true"
isHDRImage="false"
originalFilePath="/Uboxpil"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Ucntrlos_ALBEDO"
imageFile="@assetFile=Ucntrlos"
useMips="true"
isHDRImage="false"
originalFilePath="/Ucntrlos"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Ucntrlss2_ALBEDO"
imageFile="@assetFile=Ucntrlss2"
useMips="true"
isHDRImage="false"
originalFilePath="/Ucntrlss2"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Ucrate1cnew_ALBEDO"
imageFile="@assetFile=Ucrate1cnew"
useMips="true"
isHDRImage="false"
originalFilePath="/Ucrate1cnew"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Ucratswas_ALBEDO"
imageFile="@assetFile=Ucratswas"
useMips="true"
isHDRImage="false"
originalFilePath="/Ucratswas"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Udubdors_ALBEDO"
imageFile="@assetFile=Udubdors"
useMips="true"
isHDRImage="false"
originalFilePath="/Udubdors"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Uflorwood_ALBEDO"
imageFile="@assetFile=Uflorwood"
useMips="true"
isHDRImage="false"
originalFilePath="/Uflorwood"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Ulitblok2_ALBEDO"
imageFile="@assetFile=Ulitblok2"
useMips="true"
isHDRImage="false"
originalFilePath="/Ulitblok2"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Umaindor2_ALBEDO"
imageFile="@assetFile=Umaindor2"
useMips="true"
isHDRImage="false"
originalFilePath="/Umaindor2"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Umaindor_ALBEDO"
imageFile="@assetFile=Umaindor.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/Umaindor.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Upipes3_ALBEDO"
imageFile="@assetFile=Upipes3"
useMips="true"
isHDRImage="false"
originalFilePath="/Upipes3"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Urofstrut_ALBEDO"
imageFile="@assetFile=Urofstrut"
useMips="true"
isHDRImage="false"
originalFilePath="/Urofstrut"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Urstfnce_ALBEDO"
imageFile="@assetFile=Urstfnce"
useMips="true"
isHDRImage="false"
originalFilePath="/Urstfnce"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Utoilt_ALBEDO"
imageFile="@assetFile=Utoilt"
useMips="true"
isHDRImage="false"
originalFilePath="/Utoilt"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="WALL104_ALBEDO"
imageFile="@assetFile=WALL104"
useMips="true"
isHDRImage="false"
originalFilePath="/WALL104"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="conc20_ALBEDO"
imageFile="@assetFile=conc20.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/conc20.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="conc21_ALBEDO"
imageFile="@assetFile=conc21.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/conc21.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="crate9_ALBEDO"
imageFile="@assetFile=crate9"
useMips="true"
isHDRImage="false"
originalFilePath="/crate9"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="door9_ALBEDO"
imageFile="@assetFile=door9.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/door9.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="gr42_ALBEDO"
imageFile="@assetFile=gr42.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/gr42.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="gr53_ALBEDO"
imageFile="@assetFile=gr53.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/gr53.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="gr55_ALBEDO"
imageFile="@assetFile=gr55.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/gr55.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="gr80_ALBEDO"
imageFile="@assetFile=gr80.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/gr80.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="met13_ALBEDO"
imageFile="@assetFile=met13.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/met13.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="met19_ALBEDO"
imageFile="@assetFile=met19.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/met19.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="met2_ALBEDO"
imageFile="@assetFile=met2"
useMips="true"
isHDRImage="false"
originalFilePath="/met2"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="met32_ALBEDO"
imageFile="@assetFile=met32.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/met32.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="met33_ALBEDO"
imageFile="@assetFile=met33.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/met33.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="misc43_ALBEDO"
imageFile="@assetFile=misc43.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/misc43.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="roof11_ALBEDO"
imageFile="@assetFile=roof11.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/roof11.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="trim10_ALBEDO"
imageFile="@assetFile=trim10.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/trim10.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="trim13_ALBEDO"
imageFile="@assetFile=trim13.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/trim13.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="veh20_ALBEDO"
imageFile="@assetFile=veh20"
useMips="true"
isHDRImage="false"
originalFilePath="/veh20"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wall69_ALBEDO"
imageFile="@assetFile=wall69.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/wall69.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wall72_ALBEDO"
imageFile="@assetFile=wall72"
useMips="true"
isHDRImage="false"
originalFilePath="/wall72"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wall93_ALBEDO"
imageFile="@assetFile=wall93.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/wall93.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wall94_ALBEDO"
imageFile="@assetFile=wall94.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/wall94.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wall95_ALBEDO"
imageFile="@assetFile=wall95.png"
useMips="true"
isHDRImage="false"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/wall95.png"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wood11_ALBEDO"
imageFile="@assetFile=wood11"
useMips="true"
isHDRImage="false"
originalFilePath="/wood11"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wood18_ALBEDO"
imageFile="@assetFile=wood18"
useMips="true"
isHDRImage="false"
originalFilePath="/wood18"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wood4_ALBEDO"
imageFile="@assetFile=wood4"
useMips="true"
isHDRImage="false"
originalFilePath="/wood4"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wood5_ALBEDO"
imageFile="@assetFile=wood5"
useMips="true"
isHDRImage="false"
originalFilePath="/wood5"
VersionId="1" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="wood6_ALBEDO"
imageFile="@assetFile=wood6"
useMips="true"
isHDRImage="false"
originalFilePath="/wood6"
VersionId="1" />

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<ShapeAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="DasBoot"
fileName="@assetFile=DasBoot.dae"
isNewShape="1"
materialSlot0="@Asset=TTR:Ucntrlos"
materialSlot1="@Asset=TTR:met13"
materialSlot10="@Asset=TTR:CorrugatedWall6"
materialSlot11="@Asset=TTR:trim13"
materialSlot12="@Asset=TTR:met32"
materialSlot13="@Asset=TTR:SMBunkWall66"
materialSlot14="@Asset=TTR:Rock3"
materialSlot15="@Asset=TTR:WALL104"
materialSlot16="@Asset=TTR:Ucntrlss2"
materialSlot17="@Asset=TTR:wall69"
materialSlot18="@Asset=TTR:SMOldWood23"
materialSlot19="@Asset=TTR:Uflorwood"
materialSlot2="@Asset=TTR:Utoilt"
materialSlot20="@Asset=TTR:Grass"
materialSlot21="@Asset=TTR:misc43"
materialSlot22="@Asset=TTR:gr55"
materialSlot23="@Asset=TTR:wall95"
materialSlot24="@Asset=TTR:conc20"
materialSlot25="@Asset=TTR:Umaindor2"
materialSlot26="@Asset=TTR:wall94"
materialSlot27="@Asset=TTR:met33"
materialSlot28="@Asset=TTR:ULoker67"
materialSlot29="@Asset=TTR:Danger"
materialSlot3="@Asset=TTR:conc21"
materialSlot30="@Asset=TTR:Uboxpil"
materialSlot31="@Asset=TTR:met2"
materialSlot32="@Asset=TTR:wood5"
materialSlot33="@Asset=TTR:Udubdors"
materialSlot34="@Asset=TTR:Upipes3"
materialSlot35="@Asset=TTR:wall93"
materialSlot36="@Asset=TTR:gr53"
materialSlot37="@Asset=TTR:gr42"
materialSlot38="@Asset=TTR:Ucratswas"
materialSlot39="@Asset=TTR:trim10"
materialSlot4="@Asset=TTR:SMIntWall8756"
materialSlot40="@Asset=TTR:SMFan05"
materialSlot41="@Asset=TTR:SMPOWWall35"
materialSlot42="@Asset=TTR:roof11"
materialSlot43="@Asset=TTR:wood18"
materialSlot44="@Asset=TTR:SMPOWWall34"
materialSlot45="@Asset=TTR:SMRoadStr63215"
materialSlot46="@Asset=TTR:crate9"
materialSlot47="@Asset=TTR:wood11"
materialSlot48="@Asset=TTR:Urstfnce"
materialSlot49="@Asset=TTR:Umaindor"
materialSlot5="@Asset=TTR:met19"
materialSlot50="@Asset=TTR:door9"
materialSlot51="@Asset=TTR:SMFloorGrateNM2a"
materialSlot52="@Asset=TTR:wood6"
materialSlot53="@Asset=TTR:wood4"
materialSlot54="@Asset=TTR:Ubench"
materialSlot55="@Asset=TTR:Ucrate1cnew"
materialSlot56="@Asset=TTR:veh20"
materialSlot57="@Asset=TTR:wall72"
materialSlot6="@Asset=TTR:gr80"
materialSlot7="@Asset=TTR:Ulitblok2"
materialSlot8="@Asset=TTR:Urofstrut"
materialSlot9="@Asset=TTR:Conc39"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/DasBoot.dae"
VersionId="1" />

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singleton TSShapeConstructor(DasBootDae)
{
baseShape = "./DasBoot.dae";
};

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singleton Material(DasBoot_Ulitblok2)
{
mapTo = "Ulitblok2";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Urofstrut)
{
mapTo = "Urofstrut";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Ucntrlss2)
{
mapTo = "Ucntrlss2";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMFan05)
{
mapTo = "SMFan05";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Ubench)
{
mapTo = "Ubench";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_gr80)
{
mapTo = "gr80";
diffuseMap[0] = "data/TTR/Shapes/images/gr80";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMFloorGrateNM2a)
{
mapTo = "SMFloorGrateNM2a";
diffuseMap[0] = "data/TTR/Shapes/images/SMFloorGrateNM2a";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_gr42)
{
mapTo = "gr42";
diffuseMap[0] = "data/TTR/Shapes/images/gr42";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMRoadStr63215)
{
mapTo = "SMRoadStr63215";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_conc20)
{
mapTo = "conc20";
diffuseMap[0] = "data/TTR/Shapes/images/conc20";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_conc21)
{
mapTo = "conc21";
diffuseMap[0] = "data/TTR/Shapes/images/conc21";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wall72)
{
mapTo = "wall72";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_veh20)
{
mapTo = "veh20";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_met33)
{
mapTo = "met33";
diffuseMap[0] = "data/TTR/Shapes/images/met33";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_ULoker67)
{
mapTo = "ULoker67";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Uflorwood)
{
mapTo = "Uflorwood";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Ucrate1cnew)
{
mapTo = "Ucrate1cnew";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_met2)
{
mapTo = "met2";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_met19)
{
mapTo = "met19";
diffuseMap[0] = "data/TTR/Shapes/images/met19";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_WALL104)
{
mapTo = "WALL104";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Udubdors)
{
mapTo = "Udubdors";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_met13)
{
mapTo = "met13";
diffuseMap[0] = "data/TTR/Shapes/images/met13";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMPOWWall35)
{
mapTo = "SMPOWWall35";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMPOWWall34)
{
mapTo = "SMPOWWall34";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_CorrugatedWall6)
{
mapTo = "CorrugatedWall6";
diffuseMap[0] = "data/TTR/Shapes/images/CorrugatedWall6";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Umaindor2)
{
mapTo = "Umaindor2";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Umaindor)
{
mapTo = "Umaindor";
diffuseMap[0] = "data/TTR/Shapes/images/Umaindor";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Utoilt)
{
mapTo = "Utoilt";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_trim13)
{
mapTo = "trim13";
diffuseMap[0] = "data/TTR/Shapes/images/trim13";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Upipes3)
{
mapTo = "Upipes3";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_misc43)
{
mapTo = "misc43";
diffuseMap[0] = "data/TTR/Shapes/images/misc43";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Ucratswas)
{
mapTo = "Ucratswas";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMIntWall8756)
{
mapTo = "SMIntWall8756";
diffuseMap[0] = "data/TTR/Shapes/images/SMIntWall8756";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wall94)
{
mapTo = "wall94";
diffuseMap[0] = "data/TTR/Shapes/images/wall94";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wall95)
{
mapTo = "wall95";
diffuseMap[0] = "data/TTR/Shapes/images/wall95";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMBunkWall66)
{
mapTo = "SMBunkWall66";
diffuseMap[0] = "data/TTR/Shapes/images/SMBunkWall66";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Rock3)
{
mapTo = "Rock3";
diffuseMap[0] = "data/TTR/Shapes/images/Rock3";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wall93)
{
mapTo = "wall93";
diffuseMap[0] = "data/TTR/Shapes/images/wall93";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Ucntrlos)
{
mapTo = "Ucntrlos";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Urstfnce)
{
mapTo = "Urstfnce";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Conc39)
{
mapTo = "Conc39";
diffuseMap[0] = "data/TTR/Shapes/images/conc39";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Uboxpil)
{
mapTo = "Uboxpil";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_door9)
{
mapTo = "door9";
diffuseMap[0] = "data/TTR/Shapes/images/door9";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMOldWood23)
{
mapTo = "SMOldWood23";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wood18)
{
mapTo = "wood18";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_gr53)
{
mapTo = "gr53";
diffuseMap[0] = "data/TTR/Shapes/images/gr53";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_gr55)
{
mapTo = "gr55";
diffuseMap[0] = "data/TTR/Shapes/images/gr55";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wood11)
{
mapTo = "wood11";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_met32)
{
mapTo = "met32";
diffuseMap[0] = "data/TTR/Shapes/images/met32";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wood6)
{
mapTo = "wood6";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wood5)
{
mapTo = "wood5";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wood4)
{
mapTo = "wood4";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_trim10)
{
mapTo = "trim10";
diffuseMap[0] = "data/TTR/Shapes/images/trim10";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_roof11)
{
mapTo = "roof11";
diffuseMap[0] = "data/TTR/Shapes/images/roof11";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wall69)
{
mapTo = "wall69";
diffuseMap[0] = "data/TTR/Shapes/images/wall69";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Grass)
{
mapTo = "Grass";
diffuseMap[0] = "data/TTR/Shapes/images/gr21";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Danger)
{
mapTo = "Danger";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};
singleton Material(DasBoot_crate9)
{
mapTo = "crate9";
diffuseColor[0] = "0.64 0.64 0.64 1";
smoothness[0] = "1";
metalness[0] = "50";
translucentBlendOp = "None";
};

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function TTR::onCreate(%this)
{
}
function TTR::onDestroy(%this)
{
}

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<ModuleDefinition
canSave="true"
canSaveDynamicFields="true"
ModuleId="TTR"
VersionId="1"
Group="Game"
scriptFile="TTR.cs"
CreateFunction="onCreate"
DestroyFunction="onDestroy">
<DeclaredAssets
canSave="true"
canSaveDynamicFields="true"
Extension="asset.taml"
Recurse="true" />
<AutoloadAssets
canSave="true"
canSaveDynamicFields="true"
AssetType="ComponentAsset"
Recurse="true" />
<AutoloadAssets
canSave="true"
canSaveDynamicFields="true"
AssetType="GUIAsset"
Recurse="true" />
</ModuleDefinition>

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<LevelAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="DasBootLevel"
LevelFile="@assetFile=DasBootLevel.mis"
LevelName="Das Boot"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
new Scene(DasBootLevel) {
canSave = "1";
canSaveDynamicFields = "1";
isSubscene = "0";
isEditing = "0";
isDirty = "0";
cdTrack = "2";
CTF_scoreLimit = "5";
Enabled = "1";
musicTrack = "lush";
new LevelInfo(TheLevelInfo) {
nearClip = "0.1";
visibleDistance = "1000";
visibleGhostDistance = "0";
decalBias = "0.0015";
fogColor = "0.6 0.6 0.7 1";
fogDensity = "0";
fogDensityOffset = "700";
fogAtmosphereHeight = "0";
canvasClearColor = "0 0 0 255";
ambientLightBlendPhase = "1";
ambientLightBlendCurve = "0 0 -1 -1";
soundAmbience = "AudioAmbienceDefault";
soundDistanceModel = "Linear";
canSave = "1";
canSaveDynamicFields = "1";
advancedLightmapSupport = "0";
desc0 = "A blank room template that acts as a starting point.";
Enabled = "1";
LevelName = "Blank Room Template";
};
new SkyBox(theSky) {
Material = "BlankSkyMat";
drawBottom = "0";
fogBandHeight = "0";
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
canSave = "1";
canSaveDynamicFields = "1";
};
new Sun(theSun) {
azimuth = "230.396";
elevation = "45";
color = "0.968628 0.901961 0.901961 1";
ambient = "0.337255 0.533333 0.619608 1";
brightness = "1";
castShadows = "1";
staticRefreshFreq = "250";
dynamicRefreshFreq = "8";
coronaEnabled = "1";
coronaScale = "0.5";
coronaTint = "1 1 1 1";
coronaUseLightColor = "1";
flareScale = "1";
attenuationRatio = "0 1 1";
shadowType = "PSSM";
texSize = "1024";
overDarkFactor = "3000 1500 750 250";
shadowDistance = "200";
shadowSoftness = "0.25";
numSplits = "4";
logWeight = "0.9";
fadeStartDistance = "0";
lastSplitTerrainOnly = "0";
representedInLightmap = "0";
shadowDarkenColor = "0 0 0 -1";
includeLightmappedGeometryInShadow = "0";
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
canSave = "1";
canSaveDynamicFields = "1";
bias = "0.1";
Blur = "1";
Enabled = "1";
height = "1024";
lightBleedFactor = "0.8";
minVariance = "0";
pointShadowType = "PointShadowType_Paraboloid";
shadowBox = "-100 -100 -100 100 100 100";
splitFadeDistances = "1 1 1 1";
width = "3072";
};
new GroundPlane() {
squareSize = "128";
scaleU = "25";
scaleV = "25";
Material = "Grid_512_Grey";
canSave = "1";
canSaveDynamicFields = "1";
Enabled = "1";
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
};
new StaticShapeObject() {
scale = "1 1 1";
canSave = "1";
canSaveDynamicFields = "1";
position = "-0.056073 1.69464 27.8882";
rotation = "0 -0 -0";
LocalPosition = "0 0 0";
LocalRotation = "1 0 0 0";
lifetimeMS = "0";
GameObject = "Core_GameObjects:StaticShapeObject";
dirtyGameObject = "0";
new MeshComponent() {
componentType = "Render";
friendlyName = "Mesh Component";
description = "Causes the object to render a non-animating 3d shape using the file provided.";
networked = "1";
Enabled = "1";
internalName = "MeshComponent";
};
new ShapeCollisionComponent() {
componentType = "Collision";
friendlyName = "Shape Collision";
description = "A stub component class that physics components should inherit from.";
networked = "0";
Enabled = "1";
internalName = "CollisionComponent";
CollisionType = "Collision Mesh";
LineOfSightType = "Collision Mesh";
DecalType = "Collision Mesh";
CollisionMeshPrefix = "Collision";
BlockCollisions = "1";
};
new AnimationComponent() {
componentType = "Animation";
friendlyName = "Animation(Component)";
description = "Allows a rendered mesh to be animated";
networked = "1";
Enabled = "1";
internalName = "AnimationComponent";
};
new MeshComponent() {
componentType = "Render";
friendlyName = "Mesh Component";
description = "Causes the object to render a non-animating 3d shape using the file provided.";
networked = "1";
Enabled = "1";
internalName = "MeshComponent";
MeshAsset = "TTR:Ucntrlos_ALBEDO";
};
new ShapeCollisionComponent() {
componentType = "Collision";
friendlyName = "Shape Collision";
description = "A stub component class that physics components should inherit from.";
networked = "0";
Enabled = "1";
internalName = "CollisionComponent";
CollisionType = "Collision Mesh";
LineOfSightType = "Collision Mesh";
DecalType = "Collision Mesh";
CollisionMeshPrefix = "Collision";
BlockCollisions = "1";
};
new AnimationComponent() {
componentType = "Animation";
friendlyName = "Animation(Component)";
description = "Allows a rendered mesh to be animated";
networked = "1";
Enabled = "1";
internalName = "AnimationComponent";
};
};
new Skylight() {
Enabled = "1";
ReflectionMode = "Baked Cubemap";
position = "15.7048 -86.4983 63.9716";
rotation = "1 0 0 0";
canSave = "1";
canSaveDynamicFields = "1";
persistentId = "8cf2bb0a-8413-11e9-a4b8-a6148a4455c2";
reflectionPath = "data/TTR/levels/DasBootLevel/probes/";
};
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Conc39"
scriptFile="@assetFile=Conc39.cs"
materialDefinitionName="Conc39"
imageMap0="@Asset=TTR:Conc39_ALBEDO"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/Conc39.png"
shaderGraph="data/TTR/materials/Conc39.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Conc39) {
mapTo = "Conc39";
DiffuseMapAsset[0] = "TTR:Conc39_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="CorrugatedWall6"
scriptFile="@assetFile=CorrugatedWall6.cs"
materialDefinitionName="CorrugatedWall6"
imageMap0="@Asset=TTR:CorrugatedWall6_ALBEDO"
originalFilePath="E:/Gamedev/TTR/TTRClassic/levels/Exported/CorrugatedWall6.png"
shaderGraph="data/TTR/materials/CorrugatedWall6.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(CorrugatedWall6) {
mapTo = "CorrugatedWall6";
DiffuseMapAsset[0] = "TTR:CorrugatedWall6_ALBEDO";
};
//--- OBJECT WRITE END ---

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<MaterialAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="Danger"
scriptFile="@assetFile=Danger.cs"
materialDefinitionName="Danger"
imageMap0="@Asset=TTR:Danger_ALBEDO"
originalFilePath="/Danger"
shaderGraph="data/TTR/materials/Danger.sgf"
VersionId="1" />

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//--- OBJECT WRITE BEGIN ---
singleton Material(Danger) {
mapTo = "Danger";
DiffuseMapAsset[0] = "TTR:Danger_ALBEDO";
};
//--- OBJECT WRITE END ---

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