From 6a5661ddc7ad0dff44b49f778cadc19ab00c5bb4 Mon Sep 17 00:00:00 2001 From: Areloch Date: Sun, 17 May 2020 15:27:16 -0500 Subject: [PATCH] Corrected some path-slash wrongness --- Engine/source/T3D/assets/assetImporter.cpp | 2 +- Engine/source/T3D/assets/assetImporter.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Engine/source/T3D/assets/assetImporter.cpp b/Engine/source/T3D/assets/assetImporter.cpp index 66c31c0e3..b8ca4194d 100644 --- a/Engine/source/T3D/assets/assetImporter.cpp +++ b/Engine/source/T3D/assets/assetImporter.cpp @@ -12,7 +12,7 @@ #include "ts/collada/colladaShapeLoader.h" #include "ts/assimp/assimpShapeLoader.h" -#include +#include "ts/tsShapeConstruct.h" ConsoleDocClass(AssetImportConfig, diff --git a/Engine/source/T3D/assets/assetImporter.h b/Engine/source/T3D/assets/assetImporter.h index c1ed64305..9a04d21c8 100644 --- a/Engine/source/T3D/assets/assetImporter.h +++ b/Engine/source/T3D/assets/assetImporter.h @@ -4,7 +4,7 @@ #include "assets/assetManager.h" #include "module/moduleManager.h" #include "util/settings.h" -#include "gui\controls\guiTreeViewCtrl.h" +#include "gui/controls/guiTreeViewCtrl.h" /// /// AssetImportConfig is a SimObject derived object intended to act as a container for all the necessary configuration data when running the Asset Importer.