diff --git a/Engine/source/T3D/assets/assetImporter.cpp b/Engine/source/T3D/assets/assetImporter.cpp index 66c31c0e3..b8ca4194d 100644 --- a/Engine/source/T3D/assets/assetImporter.cpp +++ b/Engine/source/T3D/assets/assetImporter.cpp @@ -12,7 +12,7 @@ #include "ts/collada/colladaShapeLoader.h" #include "ts/assimp/assimpShapeLoader.h" -#include +#include "ts/tsShapeConstruct.h" ConsoleDocClass(AssetImportConfig, diff --git a/Engine/source/T3D/assets/assetImporter.h b/Engine/source/T3D/assets/assetImporter.h index c1ed64305..9a04d21c8 100644 --- a/Engine/source/T3D/assets/assetImporter.h +++ b/Engine/source/T3D/assets/assetImporter.h @@ -4,7 +4,7 @@ #include "assets/assetManager.h" #include "module/moduleManager.h" #include "util/settings.h" -#include "gui\controls\guiTreeViewCtrl.h" +#include "gui/controls/guiTreeViewCtrl.h" /// /// AssetImportConfig is a SimObject derived object intended to act as a container for all the necessary configuration data when running the Asset Importer.