From 69e9feb2a15f7cb9dea08e4d4b7afc34af85f75d Mon Sep 17 00:00:00 2001 From: Brian Roberts Date: Fri, 24 May 2019 19:06:38 -0500 Subject: [PATCH] specify 4.0 core profile usage. see: https://en.wikipedia.org/wiki/OpenGL_Shading_Language#Versions --- Engine/source/gfx/gl/gfxGLShader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/gfx/gl/gfxGLShader.cpp b/Engine/source/gfx/gl/gfxGLShader.cpp index 70db7c1c1..40839d3d1 100644 --- a/Engine/source/gfx/gl/gfxGLShader.cpp +++ b/Engine/source/gfx/gl/gfxGLShader.cpp @@ -1008,7 +1008,7 @@ bool GFXGLShader::_loadShaderFromStream( GLuint shader, Vector lengths; // The GLSL version declaration must go first! - const char *versionDecl = "#version 150\r\n"; + const char *versionDecl = "#version 400\r\n"; buffers.push_back( dStrdup( versionDecl ) ); lengths.push_back( dStrlen( versionDecl ) );