diff --git a/Engine/source/gfx/gl/gfxGLShader.cpp b/Engine/source/gfx/gl/gfxGLShader.cpp index 70db7c1c1..40839d3d1 100644 --- a/Engine/source/gfx/gl/gfxGLShader.cpp +++ b/Engine/source/gfx/gl/gfxGLShader.cpp @@ -1008,7 +1008,7 @@ bool GFXGLShader::_loadShaderFromStream( GLuint shader, Vector lengths; // The GLSL version declaration must go first! - const char *versionDecl = "#version 150\r\n"; + const char *versionDecl = "#version 400\r\n"; buffers.push_back( dStrdup( versionDecl ) ); lengths.push_back( dStrlen( versionDecl ) );