Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape

This commit is contained in:
bank 2014-05-13 14:08:42 +04:00
parent 2112c81446
commit 69dbaf5b85
35 changed files with 1377 additions and 1377 deletions

View file

@ -1246,7 +1246,7 @@ bool Explosion::explode()
mEndingMS = U32(mExplosionInstance->getScaledDuration(mExplosionThread) * 1000.0f);
mObjScale.convolve(mDataBlock->explosionScale);
mObjBox = mDataBlock->explosionShape->bounds;
mObjBox = mDataBlock->explosionShape->mBounds;
resetWorldBox();
}

View file

@ -1142,7 +1142,7 @@ GroundCoverCell* GroundCover::_generateCell( const Point2I& index,
const F32 typeMaxElevation = mMaxElevation[type];
const F32 typeMinElevation = mMinElevation[type];
const bool typeIsShape = mShapeInstances[ type ] != NULL;
const Box3F typeShapeBounds = typeIsShape ? mShapeInstances[ type ]->getShape()->bounds : Box3F();
const Box3F typeShapeBounds = typeIsShape ? mShapeInstances[ type ]->getShape()->mBounds : Box3F();
const F32 typeWindScale = mWindScale[type];
StringTableEntry typeLayer = mLayer[type];
const bool typeInvertLayer = mInvertLayer[type];