Update mMatrix.h

invertTo should always just be const
return loop to * operator, explicit will not allow for scaling of rows and cols
This commit is contained in:
marauder2k7 2024-08-01 03:33:07 +01:00
parent b5e729c179
commit 699fa5ef77

View file

@ -841,7 +841,6 @@ public:
}
void invertTo(Matrix<DATA_TYPE, cols, rows>* matrix) const;
void invertTo(Matrix<DATA_TYPE, cols, rows>* matrix);
void dumpMatrix(const char* caption = NULL) const;
// Static identity matrix
@ -851,25 +850,16 @@ public:
friend Matrix<DATA_TYPE, rows, cols> operator*(const Matrix<DATA_TYPE, rows, cols>& m1, const Matrix<DATA_TYPE, rows, cols>& m2) {
Matrix<DATA_TYPE, rows, cols> result;
result(0, 0) = m1(0, 0) * m2(0, 0) + m1(0, 1) * m2(1, 0) + m1(0, 2) * m2(2, 0) + m1(0, 3) * m2(3, 0);
result(0, 1) = m1(0, 0) * m2(0, 1) + m1(0, 1) * m2(1, 1) + m1(0, 2) * m2(2, 1) + m1(0, 3) * m2(3, 1);
result(0, 2) = m1(0, 0) * m2(0, 2) + m1(0, 1) * m2(1, 2) + m1(0, 2) * m2(2, 2) + m1(0, 3) * m2(3, 2);
result(0, 3) = m1(0, 0) * m2(0, 3) + m1(0, 1) * m2(1, 3) + m1(0, 2) * m2(2, 3) + m1(0, 3) * m2(3, 3);
result(1, 0) = m1(1, 0) * m2(0, 0) + m1(1, 1) * m2(1, 0) + m1(1, 2) * m2(2, 0) + m1(1, 3) * m2(3, 0);
result(1, 1) = m1(1, 0) * m2(0, 1) + m1(1, 1) * m2(1, 1) + m1(1, 2) * m2(2, 1) + m1(1, 3) * m2(3, 1);
result(1, 2) = m1(1, 0) * m2(0, 2) + m1(1, 1) * m2(1, 2) + m1(1, 2) * m2(2, 2) + m1(1, 3) * m2(3, 2);
result(1, 3) = m1(1, 0) * m2(0, 3) + m1(1, 1) * m2(1, 3) + m1(1, 2) * m2(2, 3) + m1(1, 3) * m2(3, 3);
result(2, 0) = m1(2, 0) * m2(0, 0) + m1(2, 1) * m2(1, 0) + m1(2, 2) * m2(2, 0) + m1(2, 3) * m2(3, 0);
result(2, 1) = m1(2, 0) * m2(0, 1) + m1(2, 1) * m2(1, 1) + m1(2, 2) * m2(2, 1) + m1(2, 3) * m2(3, 1);
result(2, 2) = m1(2, 0) * m2(0, 2) + m1(2, 1) * m2(1, 2) + m1(2, 2) * m2(2, 2) + m1(2, 3) * m2(3, 2);
result(2, 3) = m1(2, 0) * m2(0, 3) + m1(2, 1) * m2(1, 3) + m1(2, 2) * m2(2, 3) + m1(2, 3) * m2(3, 3);
result(3, 0) = m1(3, 0) * m2(0, 0) + m1(3, 1) * m2(1, 0) + m1(3, 2) * m2(2, 0) + m1(3, 3) * m2(3, 0);
result(3, 1) = m1(3, 0) * m2(0, 1) + m1(3, 1) * m2(1, 1) + m1(3, 2) * m2(2, 1) + m1(3, 3) * m2(3, 1);
result(3, 2) = m1(3, 0) * m2(0, 2) + m1(3, 1) * m2(1, 2) + m1(3, 2) * m2(2, 2) + m1(3, 3) * m2(3, 2);
result(3, 3) = m1(3, 0) * m2(0, 3) + m1(3, 1) * m2(1, 3) + m1(3, 2) * m2(2, 3) + m1(3, 3) * m2(3, 3);
for (U32 i = 0; i < rows; ++i) {
for (U32 j = 0; j < cols; ++j)
{
result(i, j) = static_cast<DATA_TYPE>(0);
for (U32 k = 0; k < cols; ++k)
{
result(i, j) += m1(i, k) * m2(k, j);
}
}
}
return result;
}
@ -1258,22 +1248,6 @@ inline void Matrix<DATA_TYPE, rows, cols>::invertTo(Matrix<DATA_TYPE, cols, rows
}
}
template<typename DATA_TYPE, U32 rows, U32 cols>
inline void Matrix<DATA_TYPE, rows, cols>::invertTo(Matrix<DATA_TYPE, cols, rows>* matrix)
{
Matrix<DATA_TYPE, rows, cols> invMatrix = *this;
invMatrix.inverse();
for (U32 i = 0; i < rows; ++i)
{
for (U32 j = 0; j < cols; ++j)
{
(*matrix)(i, j) = invMatrix(i, j);
}
}
}
template<typename DATA_TYPE, U32 rows, U32 cols>
inline void Matrix<DATA_TYPE, rows, cols>::setRow(S32 row, const Point4F& cptr) {
if(cols >= 2)