mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
RGBA16F saving support for probes
This commit is contained in:
parent
10b7630312
commit
6937989d61
6 changed files with 200 additions and 56 deletions
|
|
@ -379,6 +379,9 @@ void GBitmap::allocateBitmapWithMips(const U32 in_width, const U32 in_height, co
|
|||
case GFXFormatR5G6B5:
|
||||
case GFXFormatR5G5B5A1: mBytesPerPixel = 2;
|
||||
break;
|
||||
case GFXFormatR16G16B16A16F:
|
||||
case GFXFormatR16G16B16A16: mBytesPerPixel = 8;
|
||||
break;
|
||||
default:
|
||||
AssertFatal(false, "GBitmap::GBitmap: misunderstood format specifier");
|
||||
break;
|
||||
|
|
@ -452,6 +455,13 @@ void GBitmap::extrudeMipLevels(bool clearBorders)
|
|||
bitmapExtrudeRGBA(getBits(i - 1), getWritableBits(i), getHeight(i-1), getWidth(i-1));
|
||||
break;
|
||||
}
|
||||
|
||||
case GFXFormatR16G16B16A16F:
|
||||
{
|
||||
for (U32 i = 1; i < mNumMipLevels; i++)
|
||||
bitmapExtrudeFPRGBA(getBits(i - 1), getWritableBits(i), getHeight(i - 1), getWidth(i - 1));
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue