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https://github.com/TorqueGameEngines/Torque3D.git
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RGBA16F saving support for probes
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parent
10b7630312
commit
6937989d61
6 changed files with 200 additions and 56 deletions
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@ -272,7 +272,7 @@ bool DDSFile::readHeader(Stream &s)
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mFlags.set(CompressedData);
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else
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{
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mBytesPerPixel = header.ddspf.bpp / 8;
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mBytesPerPixel = dds::getBitsPerPixel(dx10header.dxgiFormat) / 8;
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mFlags.set(RGBData);
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}
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@ -397,8 +397,8 @@ bool DDSFile::read(Stream &s, U32 dropMipCount)
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}
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// Load all the mips.
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for(S32 l=0; l<mMipMapCount; l++)
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mSurfaces[i]->readNextMip(this, s, mHeight, mWidth, l, l < dropMipCount );
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for(S32 mip=0; mip<mMipMapCount; mip++)
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mSurfaces[i]->readNextMip(this, s, mHeight, mWidth, mip, mip < dropMipCount );
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}
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}
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@ -483,6 +483,8 @@ bool DDSFile::writeHeader( Stream &s )
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{
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surfaceFlags |= DDS_SURFACE_FLAGS_CUBEMAP;
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cubemapFlags |= DDS_CUBEMAP_ALLFACES;
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if (hasDx10Header)
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dx10header.miscFlag = dds::D3D10_RESOURCE_MISC_TEXTURECUBE;
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}
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//volume texture
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@ -739,9 +741,10 @@ DDSFile *DDSFile::createDDSCubemapFileFromGBitmaps(GBitmap **gbmps)
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//all cubemaps have the same dimensions and formats
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GBitmap *pBitmap = gbmps[0];
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if (pBitmap->getFormat() != GFXFormatR8G8B8A8)
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GFXFormat fmt = pBitmap->getFormat();
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if (fmt != GFXFormatR8G8B8A8 && fmt != GFXFormatR16G16B16A16F)
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{
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Con::errorf("createDDSCubemapFileFromGBitmaps: Only GFXFormatR8G8B8A8 supported for now");
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Con::errorf("createDDSCubemapFileFromGBitmaps: unsupported format");
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return NULL;
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}
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