diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.asset.taml index 1c03297eb..616f0fe6e 100644 --- a/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.asset.taml +++ b/Templates/BaseGame/game/data/Prototyping/Materials/DetailBlue.asset.taml @@ -2,7 +2,7 @@ canSave="true" canSaveDynamicFields="true" AssetName="DetailBlue" - scriptFile="@assetFile=DetailBlue.cs" + scriptFile="@assetFile=DetailBlue.tscript" materialDefinitionName="DetailBlue" imageMap0="@Asset=Prototyping:DetailBlue_ALBEDO" originalFilePath="D:/Gamedev/art/Blockout/DetailBlue.png" /> diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.asset.taml index 0e1adc5b5..f4561d62a 100644 --- a/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.asset.taml +++ b/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.asset.taml @@ -2,7 +2,7 @@ canSave="true" canSaveDynamicFields="true" AssetName="FloorGray" - scriptFile="@assetFile=FloorGray.cs" + scriptFile="@assetFile=FloorGray.tscript" materialDefinitionName="FloorGray" imageMap0="@Asset=Prototyping:FloorGray_ALBEDO" originalFilePath="D:/Gamedev/art/Blockout/FloorGray.png" /> diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.asset.taml index 8fe893612..3e690304e 100644 --- a/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.asset.taml +++ b/Templates/BaseGame/game/data/Prototyping/Materials/InteractiveRed.asset.taml @@ -2,7 +2,7 @@ canSave="true" canSaveDynamicFields="true" AssetName="InteractiveRed" - scriptFile="@assetFile=InteractiveRed.cs" + scriptFile="@assetFile=InteractiveRed.tscript" materialDefinitionName="InteractiveRed" imageMap0="@Asset=Prototyping:InteractiveRed_ALBEDO" originalFilePath="D:/Gamedev/art/Blockout/InteractiveRed.png" /> diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.asset.taml index 330f0148f..16177b911 100644 --- a/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.asset.taml +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NatureBrown.asset.taml @@ -2,7 +2,7 @@ canSave="true" canSaveDynamicFields="true" AssetName="NatureBrown" - scriptFile="@assetFile=NatureBrown.cs" + scriptFile="@assetFile=NatureBrown.tscript" materialDefinitionName="NatureBrown" imageMap0="@Asset=Prototyping:NatureBrown_ALBEDO" originalFilePath="D:/Gamedev/art/Blockout/NatureBrown.png" /> diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.asset.taml index b1e709ee7..69d77f801 100644 --- a/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.asset.taml +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NatureGreen.asset.taml @@ -2,7 +2,7 @@ canSave="true" canSaveDynamicFields="true" AssetName="NatureGreen" - scriptFile="@assetFile=NatureGreen.cs" + scriptFile="@assetFile=NatureGreen.tscript" materialDefinitionName="NatureGreen" imageMap0="@Asset=Prototyping:NatureGreen_ALBEDO" originalFilePath="D:/Gamedev/art/Blockout/NatureGreen.png" /> diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.asset.taml index c8a7e8997..8a0b56173 100644 --- a/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.asset.taml +++ b/Templates/BaseGame/game/data/Prototyping/Materials/NullPink.asset.taml @@ -2,7 +2,7 @@ canSave="true" canSaveDynamicFields="true" AssetName="NullPink" - scriptFile="@assetFile=NullPink.cs" + scriptFile="@assetFile=NullPink.tscript" materialDefinitionName="NullPink" imageMap0="@Asset=Prototyping:NullPink_ALBEDO" originalFilePath="D:/Gamedev/art/Blockout/NullPink.png" /> diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.asset.taml index 28563be8c..160016310 100644 --- a/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.asset.taml +++ b/Templates/BaseGame/game/data/Prototyping/Materials/TrimYellow.asset.taml @@ -2,7 +2,7 @@ canSave="true" canSaveDynamicFields="true" AssetName="TrimYellow" - scriptFile="@assetFile=TrimYellow.cs" + scriptFile="@assetFile=TrimYellow.tscript" materialDefinitionName="TrimYellow" imageMap0="@Asset=Prototyping:TrimYellow_ALBEDO" originalFilePath="D:/Gamedev/art/Blockout/TrimYellow.png" /> diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.asset.taml index 1ba7d09de..cfbcb1125 100644 --- a/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.asset.taml +++ b/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.asset.taml @@ -2,7 +2,7 @@ canSave="true" canSaveDynamicFields="true" AssetName="WallOrange" - scriptFile="@assetFile=WallOrange.cs" + scriptFile="@assetFile=WallOrange.tscript" materialDefinitionName="WallOrange" imageMap0="@Asset=Prototyping:WallOrange_ALBEDO" originalFilePath="D:/Gamedev/art/Blockout/WallOrange.png" /> diff --git a/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.asset.taml b/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.asset.taml index 8c823bc2d..cc8eddb71 100644 --- a/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.asset.taml +++ b/Templates/BaseGame/game/data/Prototyping/Materials/WaterBlue.asset.taml @@ -2,7 +2,7 @@ canSave="true" canSaveDynamicFields="true" AssetName="WaterBlue" - scriptFile="@assetFile=WaterBlue.cs" + scriptFile="@assetFile=WaterBlue.tscript" materialDefinitionName="WaterBlue" imageMap0="@Asset=Prototyping:WaterBlue_ALBEDO" originalFilePath="D:/Gamedev/art/Blockout/WaterBlue.png" /> diff --git a/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.asset.taml b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.asset.taml index 431d66861..dcc34a83b 100644 --- a/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.asset.taml +++ b/Templates/BaseGame/game/data/Prototyping/shapes/kork_chan.asset.taml @@ -2,7 +2,7 @@ canSave="true" canSaveDynamicFields="true" AssetName="kork_chan" - scriptFile="@assetFile=kork_chan.cs" + scriptFile="@assetFile=kork_chan.tscript" materialDefinitionName="kork_chan" imageMap0="@Asset=Prototyping:kork_chan_ALBEDO" originalFilePath="D:/Gamedev/T3DMIT/Resources/Prototyping/Shapes" />