diff --git a/Engine/source/T3D/tsStatic.cpp b/Engine/source/T3D/tsStatic.cpp index 6c401e952..6dd1e51e1 100644 --- a/Engine/source/T3D/tsStatic.cpp +++ b/Engine/source/T3D/tsStatic.cpp @@ -764,20 +764,21 @@ U32 TSStatic::packUpdate(NetConnection *con, U32 mask, BitStream *stream) if ( stream->writeFlag( mask & SkinMask ) ) con->packNetStringHandleU( stream, mSkinNameHandle ); - if ( stream->writeFlag( mask & AdvancedStaticOptionsMask ) ) + if (stream->writeFlag(mask & AdvancedStaticOptionsMask)) { - stream->writeString( mShapeName ); - stream->write( (U32)mDecalType ); + stream->writeString(mShapeName); + stream->write((U32)mDecalType); - stream->writeFlag( mAllowPlayerStep ); - stream->writeFlag( mMeshCulling ); - stream->writeFlag( mUseOriginSort ); + stream->writeFlag(mAllowPlayerStep); + stream->writeFlag(mMeshCulling); + stream->writeFlag(mUseOriginSort); - stream->write( mRenderNormalScalar ); + stream->write(mRenderNormalScalar); - stream->write( mForceDetail ); + stream->write(mForceDetail); - stream->writeFlag( mPlayAmbient ); + stream->writeFlag(mPlayAmbient); + } if ( stream->writeFlag(mUseAlphaFade) ) { @@ -846,19 +847,20 @@ void TSStatic::unpackUpdate(NetConnection *con, BitStream *stream) } } - if ( stream->readFlag() ) // AdvancedStaticOptionsMask + if (stream->readFlag()) // AdvancedStaticOptionsMask { mShapeName = stream->readSTString(); - stream->read( (U32*)&mDecalType ); + stream->read((U32*)&mDecalType); mAllowPlayerStep = stream->readFlag(); - mMeshCulling = stream->readFlag(); + mMeshCulling = stream->readFlag(); mUseOriginSort = stream->readFlag(); - stream->read( &mRenderNormalScalar ); + stream->read(&mRenderNormalScalar); - stream->read( &mForceDetail ); + stream->read(&mForceDetail); + } mUseAlphaFade = stream->readFlag(); if (mUseAlphaFade)