Compilation changes

Few compile time attempts to speed things up

Swap include guards for pramga once
Change compile options in the cmakeLists for source
generate a pch

small tweaks
This commit is contained in:
marauder2k7 2026-05-21 23:55:35 +01:00
parent 0df3bea9ca
commit 68e762130d
1016 changed files with 2848 additions and 5532 deletions

View file

@ -24,6 +24,8 @@
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#pragma once
#pragma once
#ifndef _TSSHAPEINSTANCE_H_
#define _TSSHAPEINSTANCE_H_
@ -31,24 +33,17 @@
#ifndef __RESOURCE_H__
#include "core/resource.h"
#endif
#ifndef _TSSHAPE_H_
#include "ts/tsShape.h"
#endif
#ifndef _TSINTEGERSET_H_
#include "ts/tsIntegerSet.h"
#endif
#ifndef _CONSOLE_H_
#include "console/console.h"
#endif
#ifndef _GBITMAP_H_
#include "gfx/bitmap/gBitmap.h"
#endif
#ifndef _TSRENDERDATA_H_
#include "ts/tsRenderState.h"
#endif
#ifndef _TSMATERIALLIST_H_
#include "ts/tsMaterialList.h"
#endif
class RenderItem;
class TSThread;