mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 06:34:36 +00:00
Compilation changes
Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
This commit is contained in:
parent
0df3bea9ca
commit
68e762130d
1016 changed files with 2848 additions and 5532 deletions
|
|
@ -24,6 +24,8 @@
|
|||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TSSHAPEINSTANCE_H_
|
||||
#define _TSSHAPEINSTANCE_H_
|
||||
|
|
@ -31,24 +33,17 @@
|
|||
#ifndef __RESOURCE_H__
|
||||
#include "core/resource.h"
|
||||
#endif
|
||||
#ifndef _TSSHAPE_H_
|
||||
#include "ts/tsShape.h"
|
||||
#endif
|
||||
#ifndef _TSINTEGERSET_H_
|
||||
|
||||
#include "ts/tsIntegerSet.h"
|
||||
#endif
|
||||
#ifndef _CONSOLE_H_
|
||||
|
||||
#include "console/console.h"
|
||||
#endif
|
||||
#ifndef _GBITMAP_H_
|
||||
|
||||
#include "gfx/bitmap/gBitmap.h"
|
||||
#endif
|
||||
#ifndef _TSRENDERDATA_H_
|
||||
|
||||
#include "ts/tsRenderState.h"
|
||||
#endif
|
||||
#ifndef _TSMATERIALLIST_H_
|
||||
|
||||
#include "ts/tsMaterialList.h"
|
||||
#endif
|
||||
|
||||
class RenderItem;
|
||||
class TSThread;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue