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https://github.com/TorqueGameEngines/Torque3D.git
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Compilation changes
Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
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1016 changed files with 2848 additions and 5532 deletions
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@ -19,35 +19,27 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _TSLASTDETAIL_H_
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#define _TSLASTDETAIL_H_
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#ifndef _MATHTYPES_H_
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#include "math/mathTypes.h"
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#endif
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#ifndef _MPOINT3_H_
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#include "math/mPoint3.h"
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#endif
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#ifndef _MMATRIX_H_
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#include "math/mMatrix.h"
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#endif
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#ifndef _TVECTOR_H_
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#include "core/util/tVector.h"
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#endif
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#ifndef __RESOURCE_H__
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#include "core/resource.h"
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#endif
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#ifndef _TSRENDERDATA_H_
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#include "ts/tsRenderState.h"
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#endif
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#ifndef _GFXVERTEXFORMAT_H_
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#include "gfx/gfxVertexFormat.h"
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#endif
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#ifndef _SIM_H_
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#include "console/simObject.h"
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#endif
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#include "gfx/gfxVertexFormat.h"
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#include "console/simObject.h"
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class TSShape;
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class TSRenderState;
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