mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 06:34:36 +00:00
Compilation changes
Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
This commit is contained in:
parent
0df3bea9ca
commit
68e762130d
1016 changed files with 2848 additions and 5532 deletions
|
|
@ -19,17 +19,14 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TERRFEATUREGLSL_H_
|
||||
#define _TERRFEATUREGLSL_H_
|
||||
|
||||
#ifndef _SHADERGEN_GLSL_SHADERFEATUREGLSL_H_
|
||||
#include "shaderGen/GLSL/shaderFeatureGLSL.h"
|
||||
#endif
|
||||
#ifndef _LANG_ELEMENT_H_
|
||||
#include "shaderGen/langElement.h"
|
||||
#endif
|
||||
|
||||
#include "shaderGen/langElement.h"
|
||||
|
||||
/// A shared base class for terrain features which
|
||||
/// includes some helper functions.
|
||||
|
|
|
|||
|
|
@ -19,17 +19,14 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TERRFEATUREHLSL_H_
|
||||
#define _TERRFEATUREHLSL_H_
|
||||
|
||||
#ifndef _SHADERGEN_HLSL_SHADERFEATUREHLSL_H_
|
||||
#include "shaderGen/HLSL/shaderFeatureHLSL.h"
|
||||
#endif
|
||||
#ifndef _LANG_ELEMENT_H_
|
||||
#include "shaderGen/langElement.h"
|
||||
#endif
|
||||
|
||||
#include "shaderGen/langElement.h"
|
||||
|
||||
/// A shared base class for terrain features which
|
||||
/// includes some helper functions.
|
||||
|
|
|
|||
|
|
@ -24,25 +24,20 @@
|
|||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TERRCELL_H_
|
||||
#define _TERRCELL_H_
|
||||
|
||||
#ifndef _GFXVERTEXBUFFER_H_
|
||||
#include "gfx/gfxVertexBuffer.h"
|
||||
#endif
|
||||
#ifndef _GFXPRIMITIVEBUFFER_H_
|
||||
|
||||
#include "gfx/gfxPrimitiveBuffer.h"
|
||||
#endif
|
||||
#ifndef _TDICTIONARY_H_
|
||||
|
||||
#include "core/util/tDictionary.h"
|
||||
#endif
|
||||
#ifndef _MORIENTEDBOX_H_
|
||||
|
||||
#include "math/mOrientedBox.h"
|
||||
#endif
|
||||
#ifndef _BITVECTOR_H_
|
||||
|
||||
#include "core/bitVector.h"
|
||||
#endif
|
||||
|
||||
class TerrainBlock;
|
||||
class TerrainCellMaterial;
|
||||
|
|
|
|||
|
|
@ -19,26 +19,20 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TERRCELLMATERIAL_H_
|
||||
#define _TERRCELLMATERIAL_H_
|
||||
|
||||
#ifndef _TVECTOR_H_
|
||||
#include "core/util/tVector.h"
|
||||
#endif
|
||||
#ifndef _MATTEXTURETARGET_H_
|
||||
#include "materials/matTextureTarget.h"
|
||||
#endif
|
||||
#ifndef _GFXTEXTUREHANDLE_H_
|
||||
#include "gfx/gfxTextureHandle.h"
|
||||
#endif
|
||||
#ifndef _GFXSHADER_H_
|
||||
#include "gfx/gfxShader.h"
|
||||
#endif
|
||||
#ifndef _GFXSTATEBLOCK_H_
|
||||
#include "gfx/gfxStateBlock.h"
|
||||
#endif
|
||||
|
||||
#include "materials/matTextureTarget.h"
|
||||
|
||||
#include "gfx/gfxTextureHandle.h"
|
||||
|
||||
#include "gfx/gfxShader.h"
|
||||
|
||||
#include "gfx/gfxStateBlock.h"
|
||||
|
||||
class GFXTextureArray;
|
||||
class SceneRenderState;
|
||||
|
|
|
|||
|
|
@ -19,14 +19,12 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TERRCOLL_H_
|
||||
#define _TERRCOLL_H_
|
||||
|
||||
#ifndef _CONVEX_H_
|
||||
#include "collision/convex.h"
|
||||
#endif
|
||||
|
||||
|
||||
class TerrainConvex : public Convex
|
||||
{
|
||||
|
|
|
|||
|
|
@ -24,41 +24,31 @@
|
|||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TERRDATA_H_
|
||||
#define _TERRDATA_H_
|
||||
|
||||
#ifndef _MPOINT3_H_
|
||||
#include "math/mPoint3.h"
|
||||
#endif
|
||||
#ifndef _SCENEOBJECT_H_
|
||||
|
||||
#include "scene/sceneObject.h"
|
||||
#endif
|
||||
|
||||
#ifndef __RESOURCE_H__
|
||||
#include "core/resource.h"
|
||||
#endif
|
||||
#ifndef _RENDERPASSMANAGER_H_
|
||||
#include "renderInstance/renderPassManager.h"
|
||||
#endif
|
||||
#ifndef _TSIGNAL_H_
|
||||
#include "core/util/tSignal.h"
|
||||
#endif
|
||||
#ifndef _TERRFILE_H_
|
||||
#include "terrain/terrFile.h"
|
||||
#endif
|
||||
#ifndef _GFXPRIMITIVEBUFFER_H_
|
||||
#include "gfx/gfxPrimitiveBuffer.h"
|
||||
#endif
|
||||
|
||||
#ifndef _ASSET_PTR_H_
|
||||
#include "core/util/tSignal.h"
|
||||
|
||||
#include "terrain/terrFile.h"
|
||||
|
||||
#include "gfx/gfxPrimitiveBuffer.h"
|
||||
#include "assets/assetPtr.h"
|
||||
#endif
|
||||
|
||||
#ifndef TERRAINASSET_H
|
||||
#include "T3D/assets/TerrainAsset.h"
|
||||
#endif
|
||||
#ifndef _CONVEX_H_
|
||||
#include "collision/convex.h"
|
||||
#endif
|
||||
|
||||
class GBitmap;
|
||||
class TerrainBlock;
|
||||
|
|
|
|||
|
|
@ -19,13 +19,12 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TERRFEATURETYPES_H_
|
||||
#define _TERRFEATURETYPES_H_
|
||||
|
||||
#ifndef _FEATURETYPE_H_
|
||||
#include "shaderGen/featureType.h"
|
||||
#endif
|
||||
|
||||
DeclareFeatureType( MFT_TerrainBaseMap );
|
||||
DeclareFeatureType( MFT_TerrainMacroMap );
|
||||
|
|
|
|||
|
|
@ -19,22 +19,18 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TERRFILE_H_
|
||||
#define _TERRFILE_H_
|
||||
|
||||
#ifndef _TVECTOR_H_
|
||||
#include <core/util/tVector.h>
|
||||
#endif
|
||||
#ifndef _PATH_H_
|
||||
|
||||
#include <core/util/path.h>
|
||||
#endif
|
||||
#ifndef _MATERIALLIST_H_
|
||||
|
||||
#include "materials/materialList.h"
|
||||
#endif
|
||||
#ifndef _TERRMATERIAL_H_
|
||||
|
||||
#include "terrain/terrMaterial.h"
|
||||
#endif
|
||||
|
||||
class TerrainMaterial;
|
||||
class FileStream;
|
||||
|
|
|
|||
|
|
@ -19,13 +19,12 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TERRMATERIAL_H_
|
||||
#define _TERRMATERIAL_H_
|
||||
|
||||
#ifndef _SIMBASE_H_
|
||||
#include "console/simBase.h"
|
||||
#endif
|
||||
|
||||
#include "T3D/assets/ImageAsset.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -29,13 +29,12 @@
|
|||
// code. Structures EmitChunk and SquareStackNode now contain an
|
||||
// afxZodiacBitmask for keeping track of zodiac intersections.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _TERRRENDER_H_
|
||||
#define _TERRRENDER_H_
|
||||
|
||||
#ifndef _TERRDATA_H_
|
||||
#include "terrain/terrData.h"
|
||||
#endif
|
||||
|
||||
#include "afx/ce/afxZodiacDefs.h"
|
||||
enum TerrConstants : U32
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue