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https://github.com/TorqueGameEngines/Torque3D.git
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Compilation changes
Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
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1016 changed files with 2848 additions and 5532 deletions
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@ -19,22 +19,15 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _ACTIONMAP_H_
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#define _ACTIONMAP_H_
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#ifndef _PLATFORM_H_
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#pragma once
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#include "platform/platform.h"
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#endif
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#ifndef _TVECTOR_H_
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#include "core/util/tVector.h"
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#endif
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#ifndef _SIMBASE_H_
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#include "console/simBase.h"
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#endif
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#ifndef _ITICKABLE_H_
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#include "core/iTickable.h"
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#endif
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class ContextAction;
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struct InputEventInfo;
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@ -218,4 +211,4 @@ public:
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void interpolateTick(F32 delta) override {}
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void advanceTime(F32 timeDelta) override {}
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};
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#endif // _ACTIONMAP_H_
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