mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-09 13:44:32 +00:00
Compilation changes
Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
This commit is contained in:
parent
0df3bea9ca
commit
68e762130d
1016 changed files with 2848 additions and 5532 deletions
|
|
@ -19,22 +19,15 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#ifndef _ACTIONMAP_H_
|
||||
#define _ACTIONMAP_H_
|
||||
|
||||
#ifndef _PLATFORM_H_
|
||||
#pragma once
|
||||
|
||||
#include "platform/platform.h"
|
||||
#endif
|
||||
#ifndef _TVECTOR_H_
|
||||
|
||||
#include "core/util/tVector.h"
|
||||
#endif
|
||||
#ifndef _SIMBASE_H_
|
||||
|
||||
#include "console/simBase.h"
|
||||
#endif
|
||||
#ifndef _ITICKABLE_H_
|
||||
|
||||
#include "core/iTickable.h"
|
||||
#endif
|
||||
|
||||
class ContextAction;
|
||||
struct InputEventInfo;
|
||||
|
|
@ -218,4 +211,4 @@ public:
|
|||
void interpolateTick(F32 delta) override {}
|
||||
void advanceTime(F32 timeDelta) override {}
|
||||
};
|
||||
#endif // _ACTIONMAP_H_
|
||||
|
||||
|
|
|
|||
|
|
@ -24,22 +24,18 @@
|
|||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _NETCONNECTION_H_
|
||||
#define _NETCONNECTION_H_
|
||||
|
||||
#ifndef _MPOINT3_H_
|
||||
#include "math/mPoint3.h"
|
||||
#endif
|
||||
#ifndef _NETOBJECT_H_
|
||||
|
||||
#include "sim/netObject.h"
|
||||
#endif
|
||||
#ifndef _NETSTRINGTABLE_H_
|
||||
|
||||
#include "sim/netStringTable.h"
|
||||
#endif
|
||||
#ifndef _DNET_H_
|
||||
|
||||
#include "core/dnet.h"
|
||||
#endif
|
||||
|
||||
#ifndef _H_CONNECTIONSTRINGTABLE
|
||||
#include "sim/connectionStringTable.h"
|
||||
|
|
|
|||
|
|
@ -24,17 +24,14 @@
|
|||
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
||||
// Copyright (C) 2015 Faust Logic, Inc.
|
||||
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _NETOBJECT_H_
|
||||
#define _NETOBJECT_H_
|
||||
|
||||
#ifndef _SIMBASE_H_
|
||||
#include "console/simBase.h"
|
||||
#endif
|
||||
#ifndef _MMATH_H_
|
||||
#include "math/mMath.h"
|
||||
#endif
|
||||
|
||||
#include "math/mMath.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
class NetConnection;
|
||||
|
|
|
|||
|
|
@ -19,16 +19,14 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _NETSTRINGTABLE_H_
|
||||
#define _NETSTRINGTABLE_H_
|
||||
|
||||
#ifndef _DATACHUNKER_H_
|
||||
#include "core/dataChunker.h"
|
||||
#endif
|
||||
#ifndef _CONSOLE_H_
|
||||
|
||||
#include "console/console.h"
|
||||
#endif
|
||||
|
||||
class NetConnection;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue