mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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Compilation changes
Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
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1016 changed files with 2848 additions and 5532 deletions
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@ -19,16 +19,14 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIBUBBLETEXTCTRL_H_
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#define _GUIBUBBLETEXTCTRL_H_
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#ifndef _GUITEXTCTRL_H_
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#include "gui/controls/guiTextCtrl.h"
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#endif
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#ifndef _GUIMLTEXTCTRL_H_
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#include "gui/controls/guiMLTextCtrl.h"
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#endif
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/// A single-line text control that displays its text in a multi-line popup when
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/// clicked.
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@ -19,6 +19,8 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIINPUTCTRL_H_
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#define _GUIINPUTCTRL_H_
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@ -19,14 +19,12 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIMOUSEEVENTCTRL_H_
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#define _GUIMOUSEEVENTCTRL_H_
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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class GuiMouseEventCtrl : public GuiControl
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{
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@ -23,13 +23,8 @@
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#ifndef GUIRENDERTARGETVIZCTRL_H
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#define GUIRENDERTARGETVIZCTRL_H
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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#ifndef _TEXTARGETBIN_MGR_H_
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#include "renderInstance/renderTexTargetBinManager.h"
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#endif
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class GuiRenderTargetVizCtrl : public GuiControl
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{
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@ -19,19 +19,16 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _MESSAGEVECTOR_H_
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#define _MESSAGEVECTOR_H_
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#ifndef _PLATFORM_H_
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#include "platform/platform.h"
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#endif
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#ifndef _TVECTOR_H_
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#include "core/util/tVector.h"
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#endif
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#ifndef _SIMBASE_H_
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#include "console/simBase.h"
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#endif
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/// Store a list of chat messages.
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///
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