mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-10 14:14:33 +00:00
Compilation changes
Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
This commit is contained in:
parent
0df3bea9ca
commit
68e762130d
1016 changed files with 2848 additions and 5532 deletions
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@ -5,6 +5,8 @@
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//
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//
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUI3DPROJECTIONCTRL_H_
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#define _GUI3DPROJECTIONCTRL_H_
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@ -19,13 +19,12 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIANIMBITMAPCTRL_H_
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#define _GUIANIMBITMAPCTRL_H_
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#ifndef _GUIBITMAPCTRL_H_
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#include "gui/controls/guiBitmapCtrl.h"
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#endif
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class guiAnimBitmapCtrl : public GuiBitmapCtrl
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{
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@ -19,13 +19,12 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIBACKGROUNDCTRL_H_
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#define _GUIBACKGROUNDCTRL_H_
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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/// Renders a background, so you can have a backdrop for your GUI.
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class GuiBackgroundCtrl : public GuiControl
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@ -19,13 +19,12 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIBITMAPBARCTRL_H_
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#define _GUIBITMAPBARCTRL_H_
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#ifndef _GUIBITMAPCTRL_H_
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#include "gui/controls/guiBitmapCtrl.h"
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#endif
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class GuiBitmapBarCtrl : public GuiBitmapCtrl
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{
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@ -19,13 +19,12 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIBITMAPCTRL_H_
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#define _GUIBITMAPCTRL_H_
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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#include "T3D/assets/ImageAsset.h"
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/// Renders a bitmap.
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@ -19,12 +19,11 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUICOLORPICKER_H_
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#define _GUICOLORPICKER_H_
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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//----------------------------
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/// GuiColorPickerCtrl
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@ -19,18 +19,13 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUICONSOLE_H_
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#define _GUICONSOLE_H_
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#ifndef _GUIARRAYCTRL_H_
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#include "gui/core/guiArrayCtrl.h"
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#endif
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#ifndef _CONSOLE_LOGGER_H_
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#include "console/consoleLogger.h"
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#endif
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class GuiConsole : public GuiArrayCtrl
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{
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUICONSOLEEDITCTRL_H_
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#define _GUICONSOLEEDITCTRL_H_
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#ifndef _GUITYPES_H_
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#include "gui/core/guiTypes.h"
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#endif
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#ifndef _GUITEXTEDITCTRL_H_
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#include "gui/controls/guiTextEditCtrl.h"
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#endif
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#ifndef _GUISCROLLCTRL_H_
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#include "gui/containers/guiScrollCtrl.h"
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#endif
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class GuiConsoleEditCtrl : public GuiTextEditCtrl
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{
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUICONSOLETEXTCTRL_H_
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#define _GUICONSOLETEXTCTRL_H_
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#ifndef _GFONT_H_
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#include "gfx/gFont.h"
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#endif
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#ifndef _GUITYPES_H_
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#include "gui/core/guiTypes.h"
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#endif
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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class GuiConsoleTextCtrl : public GuiControl
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{
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIDECOYCTRL_H_
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#define _GUIDECOYCTRL_H_
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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class GuiDecoyCtrl : public GuiControl
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{
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#ifndef _GUI_DIRECTORYFILELISTCTRL_H_
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#define _GUI_DIRECTORYFILELISTCTRL_H_
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#ifndef _PLATFORM_H_
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#include "platform/platform.h"
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#endif
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#ifndef _GUI_LISTBOXCTRL_H_
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#include "gui/controls/guiListBoxCtrl.h"
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#endif
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class GuiDirectoryFileListCtrl : public GuiListBoxCtrl
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{
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#ifndef _GUI_FILETREECTRL_H_
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#define _GUI_FILETREECTRL_H_
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GuiGameListMenuCtrl_H_
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#define _GuiGameListMenuCtrl_H_
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GuiGameListOptionsCtrl_H_
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#define _GuiGameListOptionsCtrl_H_
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GuiGameSettingsCtrl_H_
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#define _GuiGameSettingsCtrl_H_
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIGRADIENTCTRL_H_
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#define _GUIGRADIENTCTRL_H_
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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#ifndef _GUISWATCHBUTTONCTRL_H_
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#include "gui/buttons/guiSwatchButtonCtrl.h"
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#endif
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class GuiGradientSwatchCtrl : public GuiSwatchButtonCtrl
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{
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#ifndef _GUI_LISTBOXCTRL_H_
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#define _GUI_LISTBOXCTRL_H_
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#ifndef _CONSOLETYPES_H_
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#include "console/consoleTypes.h"
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#endif
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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#ifndef _DGL_H_
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#include "gfx/gfxDevice.h"
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#endif
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#ifndef _H_GUIDEFAULTCONTROLRENDER_
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#include "gui/core/guiDefaultControlRender.h"
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#endif
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#ifndef _GUISCROLLCTRL_H_
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#include "gui/containers/guiScrollCtrl.h"
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#endif
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class GuiListBoxCtrl : public GuiControl
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{
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIMLTEXTCTRL_H_
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#define _GUIMLTEXTCTRL_H_
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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#ifndef _STRINGBUFFER_H_
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#include "core/stringBuffer.h"
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#endif
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#ifndef SOUND_ASSET_H
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#include "T3D/assets/SoundAsset.h"
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIMLTEXTEDITCTRL_H_
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#define _GUIMLTEXTEDITCTRL_H_
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#ifndef _GUIMLTEXTCTRL_H_
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#include "gui/controls/guiMLTextCtrl.h"
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#endif
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class GuiMLTextEditCtrl : public GuiMLTextCtrl
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{
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIMATERIALCTRL_H_
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#define _GUIMATERIALCTRL_H_
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#ifndef _GUICONTAINER_H_
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#include "gui/containers/guiContainer.h"
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#endif
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#include "T3D/assets/MaterialAsset.h"
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIPOPUPCTRL_H_
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#define _GUIPOPUPCTRL_H_
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#ifndef _GUITEXTCTRL_H_
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#include "gui/controls/guiTextCtrl.h"
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#endif
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#ifndef _GUITEXTLISTCTRL_H_
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#include "gui/controls/guiTextListCtrl.h"
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#endif
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#ifndef _GUIBUTTONCTRL_H_
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#include "gui/buttons/guiButtonCtrl.h"
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#endif
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#ifndef _GUIBACKGROUNDCTRL_H_
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#include "gui/controls/guiBackgroundCtrl.h"
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#endif
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#ifndef _GUISCROLLCTRL_H_
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#include "gui/containers/guiScrollCtrl.h"
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#endif
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#include "T3D/assets/ImageAsset.h"
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class GuiPopUpMenuCtrl;
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUIPOPUPCTRLEX_H_
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#define _GUIPOPUPCTRLEX_H_
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#ifndef _GUITEXTCTRL_H_
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#include "gui/controls/guiTextCtrl.h"
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#endif
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#ifndef _GUITEXTLISTCTRL_H_
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#include "gui/controls/guiTextListCtrl.h"
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#endif
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#ifndef _GUIBUTTONCTRL_H_
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#include "gui/buttons/guiButtonCtrl.h"
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#endif
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#ifndef _GUISCROLLCTRL_H_
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#include "gui/containers/guiScrollCtrl.h"
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#endif
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#include "guiTextEditCtrl.h"
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class GuiPopUpMenuCtrlEx;
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class GuiPopupTextListCtrlEx;
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _GUISLIDERCTRL_H_
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#define _GUISLIDERCTRL_H_
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#ifndef _GUICONTROL_H_
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#include "gui/core/guiControl.h"
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#endif
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/// A slider control that selects out of a floating-point value range.
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class GuiSliderCtrl : public GuiControl
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
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||||
#pragma once
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||||
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#ifndef _GUITABPAGECTRL_H_
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#define _GUITABPAGECTRL_H_
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#ifndef _GUITEXTCTRL_H_
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#include "gui/controls/guiTextCtrl.h"
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#endif
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class GuiTabPageCtrl : public GuiTextCtrl
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{
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@ -19,19 +19,16 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _GUITEXTCTRL_H_
|
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#define _GUITEXTCTRL_H_
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|
||||
#ifndef _GFONT_H_
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#include "gfx/gFont.h"
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||||
#endif
|
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#ifndef _GUITYPES_H_
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||||
#include "gui/core/guiTypes.h"
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||||
#endif
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#ifndef _GUICONTAINER_H_
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||||
|
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#include "gui/containers/guiContainer.h"
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||||
#endif
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||||
|
||||
class GuiTextCtrl : public GuiContainer
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||||
{
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||||
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|
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@ -19,19 +19,16 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
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||||
|
||||
#ifndef _GUITEXTEDITCTRL_H_
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#define _GUITEXTEDITCTRL_H_
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#ifndef _GUITYPES_H_
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#include "gui/core/guiTypes.h"
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||||
#endif
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#ifndef _GUITEXTCTRL_H_
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#include "gui/controls/guiTextCtrl.h"
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#endif
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#ifndef _STRINGBUFFER_H_
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||||
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#include "core/stringBuffer.h"
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#endif
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class SFXTrack;
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||||
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@ -19,16 +19,14 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
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||||
#pragma once
|
||||
#pragma once
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||||
|
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#ifndef _GUITEXTEDITSLIDERBITMAPCTRL_H_
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#define _GUITEXTEDITSLIDERBITMAPCTRL_H_
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#ifndef _GUITYPES_H_
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#include "gui/core/guiTypes.h"
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#endif
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#ifndef _GUITEXTEDITCTRL_H_
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#include "gui/controls/guiTextEditCtrl.h"
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#endif
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class GuiTextEditSliderBitmapCtrl : public GuiTextEditCtrl
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{
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||||
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|
|||
|
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@ -19,16 +19,14 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _GUITEXTEDITSLIDERCTRL_H_
|
||||
#define _GUITEXTEDITSLIDERCTRL_H_
|
||||
|
||||
#ifndef _GUITYPES_H_
|
||||
#include "gui/core/guiTypes.h"
|
||||
#endif
|
||||
#ifndef _GUITEXTEDITCTRL_H_
|
||||
|
||||
#include "gui/controls/guiTextEditCtrl.h"
|
||||
#endif
|
||||
|
||||
class GuiTextEditSliderCtrl : public GuiTextEditCtrl
|
||||
{
|
||||
|
|
|
|||
|
|
@ -19,13 +19,12 @@
|
|||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#ifndef _GUITEXTLISTCTRL_H_
|
||||
#define _GUITEXTLISTCTRL_H_
|
||||
|
||||
#ifndef _GUIARRAYCTRL_H_
|
||||
#include "gui/core/guiArrayCtrl.h"
|
||||
#endif
|
||||
|
||||
class GuiTextListCtrl : public GuiArrayCtrl
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue