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https://github.com/TorqueGameEngines/Torque3D.git
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Compilation changes
Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
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1016 changed files with 2848 additions and 5532 deletions
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@ -19,21 +19,17 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _BITMAPUTILS_H_
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#define _BITMAPUTILS_H_
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#ifndef _PLATFORM_H_
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#include "platform/platform.h"
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#endif
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#ifndef _TORQUE_TYPES_H_
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#include "platform/types.h"
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#endif
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#ifndef _GFXENUMS_H_
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#include "gfx/gfxEnums.h"
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#endif
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#ifndef _MMATHFN_H_
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#include "math/mMathFn.h"
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#endif
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extern void (*bitmapExtrude5551)(const void *srcMip, void *mip, U32 height, U32 width);
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extern void (*bitmapExtrudeRGB)(const void *srcMip, void *mip, U32 height, U32 width, U32 bpp);
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