Compilation changes

Few compile time attempts to speed things up

Swap include guards for pramga once
Change compile options in the cmakeLists for source
generate a pch

small tweaks
This commit is contained in:
marauder2k7 2026-05-21 23:55:35 +01:00
parent 0df3bea9ca
commit 68e762130d
1016 changed files with 2848 additions and 5532 deletions

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@ -19,6 +19,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#pragma once
#ifndef _GFXD3D11CARDPROFILER_H_
#define _GFXD3D11CARDPROFILER_H_

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@ -19,6 +19,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#pragma once
#ifndef _GFXD3D11CUBEMAP_H_
#define _GFXD3D11CUBEMAP_H_

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@ -19,6 +19,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#pragma once
#ifndef _GFXD3D11DEVICE_H_
#define _GFXD3D11DEVICE_H_

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@ -19,6 +19,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#pragma once
#ifndef _GFXD3D11ENUMTRANSLATE_H_

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@ -19,6 +19,7 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#ifndef _GFX_D3D11_OCCLUSIONQUERY_H_
#define _GFX_D3D11_OCCLUSIONQUERY_H_

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@ -19,6 +19,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#pragma once
#ifndef _GFXD3D11PRIMITIVEBUFFER_H_
#define _GFXD3D11PRIMITIVEBUFFER_H_

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@ -19,6 +19,7 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#ifndef _GFX_D3D11_QUERYFENCE_H_
#define _GFX_D3D11_QUERYFENCE_H_

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@ -19,6 +19,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#pragma once
#ifndef _GFXD3D11SHADER_H_
#define _GFXD3D11SHADER_H_

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@ -19,6 +19,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#pragma once
#ifndef _GFXD3D11STATEBLOCK_H_
#define _GFXD3D11STATEBLOCK_H_

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@ -19,6 +19,7 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#ifndef _GFX_D3D_GFXD3D11TARGET_H_
#define _GFX_D3D_GFXD3D11TARGET_H_

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@ -1,3 +1,5 @@
#pragma once
#pragma once
#ifndef _GFXD3D11TEXTUREARRAY_H_
#define _GFXD3D11TEXTUREARRAY_H_

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@ -19,6 +19,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#pragma once
#ifndef _GFXD3DTEXTUREMANAGER_H_
#define _GFXD3DTEXTUREMANAGER_H_

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@ -19,6 +19,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#pragma once
#ifndef _GFXD3D11TEXTUREOBJECT_H_
#define _GFXD3D11TEXTUREOBJECT_H_

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@ -19,6 +19,7 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#ifndef _GFXD3D_VERTEXBUFFER_H_
#define _GFXD3D_VERTEXBUFFER_H_

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@ -19,6 +19,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#pragma once
#pragma once
#ifndef _SCREENSHOTD3D11_H_
#define _SCREENSHOTD3D11_H_