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Compilation changes
Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
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1016 changed files with 2848 additions and 5532 deletions
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@ -19,36 +19,25 @@
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _ENGINEAPI_H_
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#define _ENGINEAPI_H_
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#include <tuple>
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#include <utility>
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#ifndef _FIXEDTUPLE_H_
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#include "fixedTuple.h"
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#endif
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#ifndef _CONSOLETYPES_H_
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#include "console/consoleTypes.h"
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#endif
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#ifndef _CONSOLE_H_
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#include "console/console.h"
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#endif
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#ifndef _STRINGFUNCTIONS_H_
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#include "core/strings/stringFunctions.h"
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#endif
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#ifndef _SIMOBJECT_H_
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#include "console/simObject.h"
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#endif
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#ifndef _ENGINEFUNCTIONS_H_
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#include "console/engineFunctions.h"
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#endif
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// Whatever types are used in API definitions, their DECLAREs must be visible to the
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// macros. We include the basic primitive and struct types here.
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@ -61,10 +50,7 @@
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#endif
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// Needed for the executef macros. Blame GCC.
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#ifndef _SIMEVENTS_H_
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#include "console/simEvents.h"
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#endif
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/// @file
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/// Definitions for exposing engine functionality to the control layer.
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