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Compilation changes
Few compile time attempts to speed things up Swap include guards for pramga once Change compile options in the cmakeLists for source generate a pch small tweaks
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1016 changed files with 2848 additions and 5532 deletions
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@ -2,21 +2,17 @@
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// Torque Game Engine
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// Copyright (C) GarageGames.com, Inc.
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//-----------------------------------------------------------------------------
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#pragma once
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#pragma once
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#ifndef _PATHSHAPE_H_
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#define _PATHSHAPE_H_
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#ifndef _STATICSHAPE_H_
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#include "T3D/staticShape.h"
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#endif
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#ifndef _CAMERASPLINE_H_
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#include "T3D/cameraSpline.h"
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#endif
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#ifndef _SIMPATH_H_
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#include "scene/simPath.h"
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#endif
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//----------------------------------------------------------------------------
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struct PathShapeData: public StaticShapeData {
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typedef StaticShapeData Parent;
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