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Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak.
Fixes a call for UINavigation to getPageCount that was erroneously referencing the pageStack Fixes fetch and binding of the image for display when using the uvEditor
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5 changed files with 35 additions and 2 deletions
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@ -245,6 +245,8 @@ public:
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/// Callback when the control wakes up.
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bool onWake();
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void onSleep();
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void clear();
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virtual void onMouseMove(const GuiEvent& event);
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