mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-03 04:20:30 +00:00
resolve ambiguity
clang + ninja via clion disliked a string assignment from a case that could feed a string either another string or a char *, soi used the latter acroiss the board
This commit is contained in:
parent
b31a5eafe2
commit
67af2e0e0c
1 changed files with 1 additions and 1 deletions
|
|
@ -488,7 +488,7 @@ bool WorldEditor::pasteSelection( bool dropSel )
|
|||
continue;
|
||||
|
||||
StringTableEntry baseName = obj->getName();
|
||||
String outName = (baseName != StringTable->EmptyString()) ? Sim::getUniqueName(baseName) : StringTable->EmptyString();
|
||||
const char * outName = (baseName != StringTable->EmptyString()) ? Sim::getUniqueName(baseName).c_str() : StringTable->EmptyString();
|
||||
obj->assignName(outName);
|
||||
|
||||
if (targetGroup)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue