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https://github.com/TorqueGameEngines/Torque3D.git
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update openal
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parent
62f3b93ff9
commit
6721a6b021
287 changed files with 33851 additions and 27325 deletions
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@ -22,25 +22,26 @@
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <cstdlib>
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#include <iterator>
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#include <tuple>
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#include <variant>
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#include <vector>
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#include "alc/effects/base.h"
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#include "almalloc.h"
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#include "alnumeric.h"
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#include "alspan.h"
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#include "core/ambidefs.h"
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#include "core/bufferline.h"
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#include "core/context.h"
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#include "core/devformat.h"
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#include "core/device.h"
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#include "core/effects/base.h"
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#include "core/effectslot.h"
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#include "core/filters/biquad.h"
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#include "core/mixer.h"
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#include "intrusive_ptr.h"
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#include "opthelpers.h"
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#include "vector.h"
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struct BufferStorage;
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namespace {
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@ -49,33 +50,30 @@ using uint = unsigned int;
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constexpr float LowpassFreqRef{5000.0f};
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struct EchoState final : public EffectState {
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al::vector<float,16> mSampleBuffer;
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std::vector<float> mSampleBuffer;
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// The echo is two tap. The delay is the number of samples from before the
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// current offset
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struct {
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size_t delay{0u};
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} mTap[2];
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std::array<size_t,2> mDelayTap{};
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size_t mOffset{0u};
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/* The panning gains for the two taps */
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struct {
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float Current[MaxAmbiChannels]{};
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float Target[MaxAmbiChannels]{};
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} mGains[2];
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struct OutGains {
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std::array<float,MaxAmbiChannels> Current{};
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std::array<float,MaxAmbiChannels> Target{};
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};
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std::array<OutGains,2> mGains;
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BiquadFilter mFilter;
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float mFeedGain{0.0f};
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alignas(16) float mTempBuffer[2][BufferLineSize];
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alignas(16) std::array<FloatBufferLine,2> mTempBuffer{};
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void deviceUpdate(const DeviceBase *device, const BufferStorage *buffer) override;
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void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props,
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const EffectTarget target) override;
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void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
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const al::span<FloatBufferLine> samplesOut) override;
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DEF_NEWDEL(EchoState)
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};
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void EchoState::deviceUpdate(const DeviceBase *Device, const BufferStorage*)
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@ -87,61 +85,62 @@ void EchoState::deviceUpdate(const DeviceBase *Device, const BufferStorage*)
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const uint maxlen{NextPowerOf2(float2uint(EchoMaxDelay*frequency + 0.5f) +
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float2uint(EchoMaxLRDelay*frequency + 0.5f))};
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if(maxlen != mSampleBuffer.size())
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al::vector<float,16>(maxlen).swap(mSampleBuffer);
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decltype(mSampleBuffer)(maxlen).swap(mSampleBuffer);
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std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), 0.0f);
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for(auto &e : mGains)
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{
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std::fill(std::begin(e.Current), std::end(e.Current), 0.0f);
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std::fill(std::begin(e.Target), std::end(e.Target), 0.0f);
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std::fill(e.Current.begin(), e.Current.end(), 0.0f);
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std::fill(e.Target.begin(), e.Target.end(), 0.0f);
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}
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}
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void EchoState::update(const ContextBase *context, const EffectSlot *slot,
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const EffectProps *props, const EffectTarget target)
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const EffectProps *props_, const EffectTarget target)
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{
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auto &props = std::get<EchoProps>(*props_);
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const DeviceBase *device{context->mDevice};
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const auto frequency = static_cast<float>(device->Frequency);
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mTap[0].delay = maxu(float2uint(props->Echo.Delay*frequency + 0.5f), 1);
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mTap[1].delay = float2uint(props->Echo.LRDelay*frequency + 0.5f) + mTap[0].delay;
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mDelayTap[0] = std::max(float2uint(std::round(props.Delay*frequency)), 1u);
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mDelayTap[1] = float2uint(std::round(props.LRDelay*frequency)) + mDelayTap[0];
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const float gainhf{maxf(1.0f - props->Echo.Damping, 0.0625f)}; /* Limit -24dB */
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const float gainhf{std::max(1.0f - props.Damping, 0.0625f)}; /* Limit -24dB */
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mFilter.setParamsFromSlope(BiquadType::HighShelf, LowpassFreqRef/frequency, gainhf, 1.0f);
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mFeedGain = props->Echo.Feedback;
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mFeedGain = props.Feedback;
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/* Convert echo spread (where 0 = center, +/-1 = sides) to angle. */
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const float angle{std::asin(props->Echo.Spread)};
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/* Convert echo spread (where 0 = center, +/-1 = sides) to a 2D vector. */
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const float x{props.Spread}; /* +x = left */
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const float z{std::sqrt(1.0f - x*x)};
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const auto coeffs0 = CalcAngleCoeffs(-angle, 0.0f, 0.0f);
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const auto coeffs1 = CalcAngleCoeffs( angle, 0.0f, 0.0f);
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const auto coeffs0 = CalcAmbiCoeffs( x, 0.0f, z, 0.0f);
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const auto coeffs1 = CalcAmbiCoeffs(-x, 0.0f, z, 0.0f);
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mOutTarget = target.Main->Buffer;
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ComputePanGains(target.Main, coeffs0.data(), slot->Gain, mGains[0].Target);
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ComputePanGains(target.Main, coeffs1.data(), slot->Gain, mGains[1].Target);
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ComputePanGains(target.Main, coeffs0, slot->Gain, mGains[0].Target);
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ComputePanGains(target.Main, coeffs1, slot->Gain, mGains[1].Target);
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}
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void EchoState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
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{
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const size_t mask{mSampleBuffer.size()-1};
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float *RESTRICT delaybuf{mSampleBuffer.data()};
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const auto delaybuf = al::span{mSampleBuffer};
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const size_t mask{delaybuf.size()-1};
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size_t offset{mOffset};
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size_t tap1{offset - mTap[0].delay};
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size_t tap2{offset - mTap[1].delay};
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float z1, z2;
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size_t tap1{offset - mDelayTap[0]};
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size_t tap2{offset - mDelayTap[1]};
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ASSUME(samplesToDo > 0);
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const BiquadFilter filter{mFilter};
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std::tie(z1, z2) = mFilter.getComponents();
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auto [z1, z2] = mFilter.getComponents();
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for(size_t i{0u};i < samplesToDo;)
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{
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offset &= mask;
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tap1 &= mask;
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tap2 &= mask;
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size_t td{minz(mask+1 - maxz(offset, maxz(tap1, tap2)), samplesToDo-i)};
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size_t td{std::min(mask+1 - std::max(offset, std::max(tap1, tap2)), samplesToDo-i)};
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do {
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/* Feed the delay buffer's input first. */
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delaybuf[offset] = samplesIn[0][i];
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@ -161,8 +160,8 @@ void EchoState::process(const size_t samplesToDo, const al::span<const FloatBuff
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mOffset = offset;
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for(size_t c{0};c < 2;c++)
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MixSamples({mTempBuffer[c], samplesToDo}, samplesOut, mGains[c].Current, mGains[c].Target,
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samplesToDo, 0);
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MixSamples(al::span{mTempBuffer[c]}.first(samplesToDo), samplesOut, mGains[c].Current,
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mGains[c].Target, samplesToDo, 0);
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}
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