update openal

This commit is contained in:
AzaezelX 2024-06-30 14:35:57 -05:00
parent 62f3b93ff9
commit 6721a6b021
287 changed files with 33851 additions and 27325 deletions

View file

@ -32,48 +32,49 @@
#include "config.h"
#include <algorithm>
#include <array>
#include <cmath>
#include <cstdlib>
#include <iterator>
#include <utility>
#include <variant>
#include "alc/effects/base.h"
#include "almalloc.h"
#include "alnumeric.h"
#include "alspan.h"
#include "core/ambidefs.h"
#include "core/bufferline.h"
#include "core/devformat.h"
#include "core/device.h"
#include "core/effects/base.h"
#include "core/effectslot.h"
#include "core/mixer.h"
#include "core/mixer/defs.h"
#include "intrusive_ptr.h"
struct BufferStorage;
struct ContextBase;
namespace {
#define AMP_ENVELOPE_MIN 0.5f
#define AMP_ENVELOPE_MAX 2.0f
constexpr float AmpEnvelopeMin{0.5f};
constexpr float AmpEnvelopeMax{2.0f};
#define ATTACK_TIME 0.1f /* 100ms to rise from min to max */
#define RELEASE_TIME 0.2f /* 200ms to drop from max to min */
constexpr float AttackTime{0.1f}; /* 100ms to rise from min to max */
constexpr float ReleaseTime{0.2f}; /* 200ms to drop from max to min */
struct CompressorState final : public EffectState {
/* Effect gains for each channel */
struct {
struct TargetGain {
uint mTarget{InvalidChannelIndex};
float mGain{1.0f};
} mChans[MaxAmbiChannels];
};
std::array<TargetGain,MaxAmbiChannels> mChans;
/* Effect parameters */
bool mEnabled{true};
float mAttackMult{1.0f};
float mReleaseMult{1.0f};
float mEnvFollower{1.0f};
alignas(16) FloatBufferLine mGains{};
void deviceUpdate(const DeviceBase *device, const BufferStorage *buffer) override;
@ -81,8 +82,6 @@ struct CompressorState final : public EffectState {
const EffectTarget target) override;
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn,
const al::span<FloatBufferLine> samplesOut) override;
DEF_NEWDEL(CompressorState)
};
void CompressorState::deviceUpdate(const DeviceBase *device, const BufferStorage*)
@ -90,20 +89,20 @@ void CompressorState::deviceUpdate(const DeviceBase *device, const BufferStorage
/* Number of samples to do a full attack and release (non-integer sample
* counts are okay).
*/
const float attackCount{static_cast<float>(device->Frequency) * ATTACK_TIME};
const float releaseCount{static_cast<float>(device->Frequency) * RELEASE_TIME};
const float attackCount{static_cast<float>(device->Frequency) * AttackTime};
const float releaseCount{static_cast<float>(device->Frequency) * ReleaseTime};
/* Calculate per-sample multipliers to attack and release at the desired
* rates.
*/
mAttackMult = std::pow(AMP_ENVELOPE_MAX/AMP_ENVELOPE_MIN, 1.0f/attackCount);
mReleaseMult = std::pow(AMP_ENVELOPE_MIN/AMP_ENVELOPE_MAX, 1.0f/releaseCount);
mAttackMult = std::pow(AmpEnvelopeMax/AmpEnvelopeMin, 1.0f/attackCount);
mReleaseMult = std::pow(AmpEnvelopeMin/AmpEnvelopeMax, 1.0f/releaseCount);
}
void CompressorState::update(const ContextBase*, const EffectSlot *slot,
const EffectProps *props, const EffectTarget target)
{
mEnabled = props->Compressor.OnOff;
mEnabled = std::get<CompressorProps>(*props).OnOff;
mOutTarget = target.Main->Buffer;
auto set_channel = [this](size_t idx, uint outchan, float outgain)
@ -117,72 +116,62 @@ void CompressorState::update(const ContextBase*, const EffectSlot *slot,
void CompressorState::process(const size_t samplesToDo,
const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
{
for(size_t base{0u};base < samplesToDo;)
/* Generate the per-sample gains from the signal envelope. */
float env{mEnvFollower};
if(mEnabled)
{
float gains[256];
const size_t td{minz(256, samplesToDo-base)};
/* Generate the per-sample gains from the signal envelope. */
float env{mEnvFollower};
if(mEnabled)
for(size_t i{0u};i < samplesToDo;++i)
{
for(size_t i{0u};i < td;++i)
{
/* Clamp the absolute amplitude to the defined envelope limits,
* then attack or release the envelope to reach it.
*/
const float amplitude{clampf(std::fabs(samplesIn[0][base+i]), AMP_ENVELOPE_MIN,
AMP_ENVELOPE_MAX)};
if(amplitude > env)
env = minf(env*mAttackMult, amplitude);
else if(amplitude < env)
env = maxf(env*mReleaseMult, amplitude);
/* Apply the reciprocal of the envelope to normalize the volume
* (compress the dynamic range).
*/
gains[i] = 1.0f / env;
}
}
else
{
/* Same as above, except the amplitude is forced to 1. This helps
* ensure smooth gain changes when the compressor is turned on and
* off.
/* Clamp the absolute amplitude to the defined envelope limits,
* then attack or release the envelope to reach it.
*/
for(size_t i{0u};i < td;++i)
{
const float amplitude{1.0f};
if(amplitude > env)
env = minf(env*mAttackMult, amplitude);
else if(amplitude < env)
env = maxf(env*mReleaseMult, amplitude);
const float amplitude{std::clamp(std::fabs(samplesIn[0][i]), AmpEnvelopeMin,
AmpEnvelopeMax)};
if(amplitude > env)
env = std::min(env*mAttackMult, amplitude);
else if(amplitude < env)
env = std::max(env*mReleaseMult, amplitude);
gains[i] = 1.0f / env;
}
/* Apply the reciprocal of the envelope to normalize the volume
* (compress the dynamic range).
*/
mGains[i] = 1.0f / env;
}
mEnvFollower = env;
/* Now compress the signal amplitude to output. */
auto chan = std::cbegin(mChans);
for(const auto &input : samplesIn)
}
else
{
/* Same as above, except the amplitude is forced to 1. This helps
* ensure smooth gain changes when the compressor is turned on and off.
*/
for(size_t i{0u};i < samplesToDo;++i)
{
const size_t outidx{chan->mTarget};
if(outidx != InvalidChannelIndex)
{
const float *RESTRICT src{input.data() + base};
float *RESTRICT dst{samplesOut[outidx].data() + base};
const float gain{chan->mGain};
if(!(std::fabs(gain) > GainSilenceThreshold))
{
for(size_t i{0u};i < td;i++)
dst[i] += src[i] * gains[i] * gain;
}
}
++chan;
}
const float amplitude{1.0f};
if(amplitude > env)
env = std::min(env*mAttackMult, amplitude);
else if(amplitude < env)
env = std::max(env*mReleaseMult, amplitude);
base += td;
mGains[i] = 1.0f / env;
}
}
mEnvFollower = env;
/* Now compress the signal amplitude to output. */
auto chan = mChans.cbegin();
for(const auto &input : samplesIn)
{
const size_t outidx{chan->mTarget};
if(outidx != InvalidChannelIndex)
{
const auto dst = al::span{samplesOut[outidx]};
const float gain{chan->mGain};
if(!(std::fabs(gain) > GainSilenceThreshold))
{
for(size_t i{0u};i < samplesToDo;++i)
dst[i] += input[i] * mGains[i] * gain;
}
}
++chan;
}
}