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https://github.com/TorqueGameEngines/Torque3D.git
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update openal
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parent
62f3b93ff9
commit
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287 changed files with 33851 additions and 27325 deletions
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@ -3,13 +3,16 @@
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#include <chrono>
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#include <cstdarg>
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#include <cstddef>
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#include <memory>
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#include <ratio>
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#include <string>
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#include <string_view>
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#include <vector>
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#include "albyte.h"
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#include "core/device.h"
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#include "core/except.h"
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#include "alc/events.h"
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using uint = unsigned int;
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@ -20,27 +23,33 @@ struct ClockLatency {
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};
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struct BackendBase {
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virtual void open(const char *name) = 0;
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virtual void open(std::string_view name) = 0;
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virtual bool reset();
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virtual void start() = 0;
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virtual void stop() = 0;
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virtual void captureSamples(al::byte *buffer, uint samples);
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virtual void captureSamples(std::byte *buffer, uint samples);
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virtual uint availableSamples();
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virtual ClockLatency getClockLatency();
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DeviceBase *const mDevice;
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BackendBase() = delete;
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BackendBase(const BackendBase&) = delete;
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BackendBase(BackendBase&&) = delete;
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BackendBase(DeviceBase *device) noexcept : mDevice{device} { }
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virtual ~BackendBase() = default;
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void operator=(const BackendBase&) = delete;
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void operator=(BackendBase&&) = delete;
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protected:
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/** Sets the default channel order used by most non-WaveFormatEx-based APIs. */
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void setDefaultChannelOrder();
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void setDefaultChannelOrder() const;
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/** Sets the default channel order used by WaveFormatEx. */
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void setDefaultWFXChannelOrder();
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void setDefaultWFXChannelOrder() const;
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};
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using BackendPtr = std::unique_ptr<BackendBase>;
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@ -50,18 +59,6 @@ enum class BackendType {
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};
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/* Helper to get the current clock time from the device's ClockBase, and
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* SamplesDone converted from the sample rate.
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*/
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inline std::chrono::nanoseconds GetDeviceClockTime(DeviceBase *device)
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{
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using std::chrono::seconds;
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using std::chrono::nanoseconds;
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auto ns = nanoseconds{seconds{device->SamplesDone}} / device->Frequency;
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return device->ClockBase + ns;
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}
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/* Helper to get the device latency from the backend, including any fixed
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* latency from post-processing.
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*/
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@ -74,16 +71,24 @@ inline ClockLatency GetClockLatency(DeviceBase *device, BackendBase *backend)
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struct BackendFactory {
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virtual bool init() = 0;
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virtual bool querySupport(BackendType type) = 0;
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virtual std::string probe(BackendType type) = 0;
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virtual BackendPtr createBackend(DeviceBase *device, BackendType type) = 0;
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protected:
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BackendFactory() = default;
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BackendFactory(const BackendFactory&) = delete;
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BackendFactory(BackendFactory&&) = delete;
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virtual ~BackendFactory() = default;
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void operator=(const BackendFactory&) = delete;
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void operator=(BackendFactory&&) = delete;
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virtual auto init() -> bool = 0;
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virtual auto querySupport(BackendType type) -> bool = 0;
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virtual auto queryEventSupport(alc::EventType, BackendType) -> alc::EventSupport
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{ return alc::EventSupport::NoSupport; }
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virtual auto enumerate(BackendType type) -> std::vector<std::string> = 0;
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virtual auto createBackend(DeviceBase *device, BackendType type) -> BackendPtr = 0;
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};
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namespace al {
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@ -98,15 +103,15 @@ class backend_exception final : public base_exception {
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backend_error mErrorCode;
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public:
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#ifdef __USE_MINGW_ANSI_STDIO
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[[gnu::format(gnu_printf, 3, 4)]]
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#ifdef __MINGW32__
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[[gnu::format(__MINGW_PRINTF_FORMAT, 3, 4)]]
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#else
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[[gnu::format(printf, 3, 4)]]
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#endif
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backend_exception(backend_error code, const char *msg, ...);
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~backend_exception() override;
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backend_error errorCode() const noexcept { return mErrorCode; }
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[[nodiscard]] auto errorCode() const noexcept -> backend_error { return mErrorCode; }
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};
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} // namespace al
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