mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 23:24:41 +00:00
update openal
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parent
62f3b93ff9
commit
6721a6b021
287 changed files with 33851 additions and 27325 deletions
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@ -3,35 +3,49 @@
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#include "event.h"
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#include <algorithm>
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#include <array>
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#include <atomic>
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#include <cstring>
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#include <bitset>
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#include <exception>
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#include <memory>
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#include <mutex>
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#include <new>
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#include <optional>
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#include <string>
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#include <string_view>
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#include <thread>
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#include <tuple>
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#include <utility>
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#include <variant>
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "AL/alext.h"
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#include "albyte.h"
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#include "alc/context.h"
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#include "alc/effects/base.h"
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#include "alc/inprogext.h"
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#include "almalloc.h"
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#include "alsem.h"
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#include "alspan.h"
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#include "core/async_event.h"
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#include "core/except.h"
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#include "core/context.h"
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#include "core/effects/base.h"
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#include "core/logging.h"
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#include "core/voice_change.h"
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#include "debug.h"
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#include "direct_defs.h"
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#include "error.h"
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#include "intrusive_ptr.h"
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#include "opthelpers.h"
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#include "ringbuffer.h"
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#include "threads.h"
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static int EventThread(ALCcontext *context)
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namespace {
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template<typename... Ts>
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struct overloaded : Ts... { using Ts::operator()...; };
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template<typename... Ts>
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overloaded(Ts...) -> overloaded<Ts...>;
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int EventThread(ALCcontext *context)
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{
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RingBuffer *ring{context->mAsyncEvents.get()};
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bool quitnow{false};
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@ -44,76 +58,98 @@ static int EventThread(ALCcontext *context)
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continue;
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}
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std::lock_guard<std::mutex> _{context->mEventCbLock};
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do {
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auto *evt_ptr = reinterpret_cast<AsyncEvent*>(evt_data.buf);
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evt_data.buf += sizeof(AsyncEvent);
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evt_data.len -= 1;
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AsyncEvent evt{*evt_ptr};
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al::destroy_at(evt_ptr);
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ring->readAdvance(1);
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quitnow = evt.EnumType == AsyncEvent::KillThread;
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std::lock_guard<std::mutex> eventlock{context->mEventCbLock};
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auto evt_span = al::span{std::launder(reinterpret_cast<AsyncEvent*>(evt_data.buf)),
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evt_data.len};
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for(auto &event : evt_span)
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{
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quitnow = std::holds_alternative<AsyncKillThread>(event);
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if(quitnow) UNLIKELY break;
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if(evt.EnumType == AsyncEvent::ReleaseEffectState)
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{
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al::intrusive_ptr<EffectState>{evt.u.mEffectState};
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continue;
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}
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auto enabledevts = context->mEnabledEvts.load(std::memory_order_acquire);
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if(!context->mEventCb || !enabledevts.test(evt.EnumType))
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continue;
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if(evt.EnumType == AsyncEvent::SourceStateChange)
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auto proc_killthread = [](AsyncKillThread&) { };
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auto proc_release = [](AsyncEffectReleaseEvent &evt)
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{
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al::intrusive_ptr<EffectState>{evt.mEffectState};
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};
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auto proc_srcstate = [context,enabledevts](AsyncSourceStateEvent &evt)
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{
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if(!context->mEventCb
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|| !enabledevts.test(al::to_underlying(AsyncEnableBits::SourceState)))
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return;
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ALuint state{};
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std::string msg{"Source ID " + std::to_string(evt.u.srcstate.id)};
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std::string msg{"Source ID " + std::to_string(evt.mId)};
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msg += " state has changed to ";
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switch(evt.u.srcstate.state)
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switch(evt.mState)
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{
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case AsyncEvent::SrcState::Reset:
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case AsyncSrcState::Reset:
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msg += "AL_INITIAL";
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state = AL_INITIAL;
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break;
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case AsyncEvent::SrcState::Stop:
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case AsyncSrcState::Stop:
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msg += "AL_STOPPED";
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state = AL_STOPPED;
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break;
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case AsyncEvent::SrcState::Play:
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case AsyncSrcState::Play:
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msg += "AL_PLAYING";
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state = AL_PLAYING;
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break;
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case AsyncEvent::SrcState::Pause:
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case AsyncSrcState::Pause:
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msg += "AL_PAUSED";
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state = AL_PAUSED;
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break;
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}
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context->mEventCb(AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT, evt.u.srcstate.id,
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state, static_cast<ALsizei>(msg.length()), msg.c_str(), context->mEventParam);
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}
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else if(evt.EnumType == AsyncEvent::BufferCompleted)
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context->mEventCb(AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT, evt.mId, state,
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static_cast<ALsizei>(msg.length()), msg.c_str(), context->mEventParam);
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};
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auto proc_buffercomp = [context,enabledevts](AsyncBufferCompleteEvent &evt)
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{
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std::string msg{std::to_string(evt.u.bufcomp.count)};
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if(evt.u.bufcomp.count == 1) msg += " buffer completed";
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if(!context->mEventCb
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|| !enabledevts.test(al::to_underlying(AsyncEnableBits::BufferCompleted)))
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return;
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std::string msg{std::to_string(evt.mCount)};
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if(evt.mCount == 1) msg += " buffer completed";
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else msg += " buffers completed";
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context->mEventCb(AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT, evt.u.bufcomp.id,
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evt.u.bufcomp.count, static_cast<ALsizei>(msg.length()), msg.c_str(),
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context->mEventParam);
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}
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else if(evt.EnumType == AsyncEvent::Disconnected)
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context->mEventCb(AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT, evt.mId, evt.mCount,
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static_cast<ALsizei>(msg.length()), msg.c_str(), context->mEventParam);
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};
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auto proc_disconnect = [context,enabledevts](AsyncDisconnectEvent &evt)
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{
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context->mEventCb(AL_EVENT_TYPE_DISCONNECTED_SOFT, 0, 0,
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static_cast<ALsizei>(strlen(evt.u.disconnect.msg)), evt.u.disconnect.msg,
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context->mEventParam);
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}
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} while(evt_data.len != 0);
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context->debugMessage(DebugSource::System, DebugType::Error, 0,
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DebugSeverity::High, evt.msg);
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if(context->mEventCb
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&& enabledevts.test(al::to_underlying(AsyncEnableBits::Disconnected)))
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context->mEventCb(AL_EVENT_TYPE_DISCONNECTED_SOFT, 0, 0,
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static_cast<ALsizei>(evt.msg.length()), evt.msg.c_str(),
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context->mEventParam);
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};
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std::visit(overloaded{proc_srcstate, proc_buffercomp, proc_release, proc_disconnect,
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proc_killthread}, event);
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}
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std::destroy(evt_span.begin(), evt_span.end());
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ring->readAdvance(evt_span.size());
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}
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return 0;
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}
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constexpr std::optional<AsyncEnableBits> GetEventType(ALenum etype) noexcept
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{
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switch(etype)
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{
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case AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT: return AsyncEnableBits::BufferCompleted;
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case AL_EVENT_TYPE_DISCONNECTED_SOFT: return AsyncEnableBits::Disconnected;
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case AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT: return AsyncEnableBits::SourceState;
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}
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return std::nullopt;
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}
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} // namespace
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void StartEventThrd(ALCcontext *ctx)
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{
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try {
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@ -138,7 +174,7 @@ void StopEventThrd(ALCcontext *ctx)
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evt_data = ring->getWriteVector().first;
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} while(evt_data.len == 0);
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}
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al::construct_at(reinterpret_cast<AsyncEvent*>(evt_data.buf), AsyncEvent::KillThread);
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std::ignore = InitAsyncEvent<AsyncKillThread>(evt_data.buf);
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ring->writeAdvance(1);
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ctx->mEventSem.post();
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@ -146,34 +182,25 @@ void StopEventThrd(ALCcontext *ctx)
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ctx->mEventThread.join();
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}
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AL_API void AL_APIENTRY alEventControlSOFT(ALsizei count, const ALenum *types, ALboolean enable)
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START_API_FUNC
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{
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ContextRef context{GetContextRef()};
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if(!context) UNLIKELY return;
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AL_API DECL_FUNCEXT3(void, alEventControl,SOFT, ALsizei,count, const ALenum*,types, ALboolean,enable)
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FORCE_ALIGN void AL_APIENTRY alEventControlDirectSOFT(ALCcontext *context, ALsizei count,
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const ALenum *types, ALboolean enable) noexcept
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try {
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if(count < 0)
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throw al::context_error{AL_INVALID_VALUE, "Controlling %d events", count};
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if(count <= 0) UNLIKELY return;
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if(count < 0) context->setError(AL_INVALID_VALUE, "Controlling %d events", count);
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if(count <= 0) return;
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if(!types) return context->setError(AL_INVALID_VALUE, "NULL pointer");
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if(!types)
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throw al::context_error{AL_INVALID_VALUE, "NULL pointer"};
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ContextBase::AsyncEventBitset flags{};
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const ALenum *types_end = types+count;
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auto bad_type = std::find_if_not(types, types_end,
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[&flags](ALenum type) noexcept -> bool
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{
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if(type == AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT)
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flags.set(AsyncEvent::BufferCompleted);
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else if(type == AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT)
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flags.set(AsyncEvent::SourceStateChange);
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else if(type == AL_EVENT_TYPE_DISCONNECTED_SOFT)
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flags.set(AsyncEvent::Disconnected);
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else
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return false;
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return true;
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}
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);
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if(bad_type != types_end)
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return context->setError(AL_INVALID_ENUM, "Invalid event type 0x%04x", *bad_type);
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for(ALenum evttype : al::span{types, static_cast<uint>(count)})
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{
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auto etype = GetEventType(evttype);
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if(!etype)
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throw al::context_error{AL_INVALID_ENUM, "Invalid event type 0x%04x", evttype};
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flags.set(al::to_underlying(*etype));
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}
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if(enable)
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{
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@ -196,20 +223,18 @@ START_API_FUNC
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/* Wait to ensure the event handler sees the changed flags before
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* returning.
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*/
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std::lock_guard<std::mutex> _{context->mEventCbLock};
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std::lock_guard<std::mutex> eventlock{context->mEventCbLock};
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}
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}
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END_API_FUNC
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catch(al::context_error& e) {
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context->setError(e.errorCode(), "%s", e.what());
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}
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AL_API void AL_APIENTRY alEventCallbackSOFT(ALEVENTPROCSOFT callback, void *userParam)
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START_API_FUNC
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AL_API DECL_FUNCEXT2(void, alEventCallback,SOFT, ALEVENTPROCSOFT,callback, void*,userParam)
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FORCE_ALIGN void AL_APIENTRY alEventCallbackDirectSOFT(ALCcontext *context,
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ALEVENTPROCSOFT callback, void *userParam) noexcept
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{
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ContextRef context{GetContextRef()};
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if(!context) UNLIKELY return;
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std::lock_guard<std::mutex> _{context->mPropLock};
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std::lock_guard<std::mutex> __{context->mEventCbLock};
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std::lock_guard<std::mutex> eventlock{context->mEventCbLock};
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context->mEventCb = callback;
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context->mEventParam = userParam;
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}
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END_API_FUNC
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