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https://github.com/TorqueGameEngines/Torque3D.git
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update openal
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commit
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287 changed files with 33851 additions and 27325 deletions
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@ -9,6 +9,7 @@
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#ifdef ALSOFT_EAX
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#include "alnumeric.h"
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#include "al/eax/effect.h"
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#include "al/eax/exception.h"
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#include "al/eax/utils.h"
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#endif // ALSOFT_EAX
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@ -19,102 +20,87 @@ namespace {
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static_assert(EchoMaxDelay >= AL_ECHO_MAX_DELAY, "Echo max delay too short");
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static_assert(EchoMaxLRDelay >= AL_ECHO_MAX_LRDELAY, "Echo max left-right delay too short");
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void Echo_setParami(EffectProps*, ALenum param, int)
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constexpr EffectProps genDefaultProps() noexcept
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{
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EchoProps props{};
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props.Delay = AL_ECHO_DEFAULT_DELAY;
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props.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
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props.Damping = AL_ECHO_DEFAULT_DAMPING;
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props.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
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props.Spread = AL_ECHO_DEFAULT_SPREAD;
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return props;
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}
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} // namespace
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const EffectProps EchoEffectProps{genDefaultProps()};
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void EchoEffectHandler::SetParami(EchoProps&, ALenum param, int)
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{ throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param}; }
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void Echo_setParamiv(EffectProps*, ALenum param, const int*)
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void EchoEffectHandler::SetParamiv(EchoProps&, ALenum param, const int*)
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{ throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param}; }
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void Echo_setParamf(EffectProps *props, ALenum param, float val)
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void EchoEffectHandler::SetParamf(EchoProps &props, ALenum param, float val)
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{
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switch(param)
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{
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case AL_ECHO_DELAY:
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if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
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throw effect_exception{AL_INVALID_VALUE, "Echo delay out of range"};
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props->Echo.Delay = val;
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props.Delay = val;
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break;
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case AL_ECHO_LRDELAY:
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if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
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throw effect_exception{AL_INVALID_VALUE, "Echo LR delay out of range"};
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props->Echo.LRDelay = val;
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props.LRDelay = val;
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break;
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case AL_ECHO_DAMPING:
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if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
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throw effect_exception{AL_INVALID_VALUE, "Echo damping out of range"};
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props->Echo.Damping = val;
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props.Damping = val;
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break;
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case AL_ECHO_FEEDBACK:
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if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
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throw effect_exception{AL_INVALID_VALUE, "Echo feedback out of range"};
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props->Echo.Feedback = val;
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props.Feedback = val;
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break;
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case AL_ECHO_SPREAD:
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if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
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throw effect_exception{AL_INVALID_VALUE, "Echo spread out of range"};
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props->Echo.Spread = val;
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props.Spread = val;
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break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param};
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}
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}
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void Echo_setParamfv(EffectProps *props, ALenum param, const float *vals)
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{ Echo_setParamf(props, param, vals[0]); }
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void EchoEffectHandler::SetParamfv(EchoProps &props, ALenum param, const float *vals)
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{ SetParamf(props, param, *vals); }
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void Echo_getParami(const EffectProps*, ALenum param, int*)
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void EchoEffectHandler::GetParami(const EchoProps&, ALenum param, int*)
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{ throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param}; }
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void Echo_getParamiv(const EffectProps*, ALenum param, int*)
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void EchoEffectHandler::GetParamiv(const EchoProps&, ALenum param, int*)
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{ throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param}; }
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void Echo_getParamf(const EffectProps *props, ALenum param, float *val)
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void EchoEffectHandler::GetParamf(const EchoProps &props, ALenum param, float *val)
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{
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switch(param)
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{
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case AL_ECHO_DELAY:
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*val = props->Echo.Delay;
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break;
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case AL_ECHO_LRDELAY:
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*val = props->Echo.LRDelay;
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break;
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case AL_ECHO_DAMPING:
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*val = props->Echo.Damping;
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break;
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case AL_ECHO_FEEDBACK:
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*val = props->Echo.Feedback;
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break;
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case AL_ECHO_SPREAD:
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*val = props->Echo.Spread;
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break;
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case AL_ECHO_DELAY: *val = props.Delay; break;
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case AL_ECHO_LRDELAY: *val = props.LRDelay; break;
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case AL_ECHO_DAMPING: *val = props.Damping; break;
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case AL_ECHO_FEEDBACK: *val = props.Feedback; break;
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case AL_ECHO_SPREAD: *val = props.Spread; break;
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default:
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throw effect_exception{AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param};
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}
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}
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void Echo_getParamfv(const EffectProps *props, ALenum param, float *vals)
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{ Echo_getParamf(props, param, vals); }
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void EchoEffectHandler::GetParamfv(const EchoProps &props, ALenum param, float *vals)
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{ GetParamf(props, param, vals); }
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EffectProps genDefaultProps() noexcept
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{
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EffectProps props{};
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props.Echo.Delay = AL_ECHO_DEFAULT_DELAY;
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props.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
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props.Echo.Damping = AL_ECHO_DEFAULT_DAMPING;
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props.Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
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props.Echo.Spread = AL_ECHO_DEFAULT_SPREAD;
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return props;
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}
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} // namespace
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DEFINE_ALEFFECT_VTABLE(Echo);
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const EffectProps EchoEffectProps{genDefaultProps()};
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#ifdef ALSOFT_EAX
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namespace {
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@ -201,66 +187,66 @@ template<>
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throw Exception{message};
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}
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template<>
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bool EchoCommitter::commit(const EaxEffectProps &props)
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bool EaxEchoCommitter::commit(const EAXECHOPROPERTIES &props)
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{
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if(props.mType == mEaxProps.mType && mEaxProps.mEcho.flDelay == props.mEcho.flDelay
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&& mEaxProps.mEcho.flLRDelay == props.mEcho.flLRDelay
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&& mEaxProps.mEcho.flDamping == props.mEcho.flDamping
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&& mEaxProps.mEcho.flFeedback == props.mEcho.flFeedback
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&& mEaxProps.mEcho.flSpread == props.mEcho.flSpread)
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if(auto *cur = std::get_if<EAXECHOPROPERTIES>(&mEaxProps); cur && *cur == props)
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return false;
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mEaxProps = props;
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mAlProps.Echo.Delay = props.mEcho.flDelay;
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mAlProps.Echo.LRDelay = props.mEcho.flLRDelay;
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mAlProps.Echo.Damping = props.mEcho.flDamping;
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mAlProps.Echo.Feedback = props.mEcho.flFeedback;
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mAlProps.Echo.Spread = props.mEcho.flSpread;
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mAlProps = [&]{
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EchoProps ret{};
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ret.Delay = props.flDelay;
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ret.LRDelay = props.flLRDelay;
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ret.Damping = props.flDamping;
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ret.Feedback = props.flFeedback;
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ret.Spread = props.flSpread;
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return ret;
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}();
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return true;
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}
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template<>
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void EchoCommitter::SetDefaults(EaxEffectProps &props)
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void EaxEchoCommitter::SetDefaults(EaxEffectProps &props)
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{
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props.mType = EaxEffectType::Echo;
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props.mEcho.flDelay = EAXECHO_DEFAULTDELAY;
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props.mEcho.flLRDelay = EAXECHO_DEFAULTLRDELAY;
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props.mEcho.flDamping = EAXECHO_DEFAULTDAMPING;
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props.mEcho.flFeedback = EAXECHO_DEFAULTFEEDBACK;
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props.mEcho.flSpread = EAXECHO_DEFAULTSPREAD;
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static constexpr EAXECHOPROPERTIES defprops{[]
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{
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EAXECHOPROPERTIES ret{};
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ret.flDelay = EAXECHO_DEFAULTDELAY;
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ret.flLRDelay = EAXECHO_DEFAULTLRDELAY;
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ret.flDamping = EAXECHO_DEFAULTDAMPING;
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ret.flFeedback = EAXECHO_DEFAULTFEEDBACK;
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ret.flSpread = EAXECHO_DEFAULTSPREAD;
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return ret;
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}()};
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props = defprops;
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}
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template<>
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void EchoCommitter::Get(const EaxCall &call, const EaxEffectProps &props)
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void EaxEchoCommitter::Get(const EaxCall &call, const EAXECHOPROPERTIES &props)
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{
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switch(call.get_property_id())
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{
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case EAXECHO_NONE: break;
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case EAXECHO_ALLPARAMETERS: call.set_value<Exception>(props.mEcho); break;
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case EAXECHO_DELAY: call.set_value<Exception>(props.mEcho.flDelay); break;
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case EAXECHO_LRDELAY: call.set_value<Exception>(props.mEcho.flLRDelay); break;
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case EAXECHO_DAMPING: call.set_value<Exception>(props.mEcho.flDamping); break;
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case EAXECHO_FEEDBACK: call.set_value<Exception>(props.mEcho.flFeedback); break;
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case EAXECHO_SPREAD: call.set_value<Exception>(props.mEcho.flSpread); break;
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case EAXECHO_ALLPARAMETERS: call.set_value<Exception>(props); break;
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case EAXECHO_DELAY: call.set_value<Exception>(props.flDelay); break;
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case EAXECHO_LRDELAY: call.set_value<Exception>(props.flLRDelay); break;
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case EAXECHO_DAMPING: call.set_value<Exception>(props.flDamping); break;
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case EAXECHO_FEEDBACK: call.set_value<Exception>(props.flFeedback); break;
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case EAXECHO_SPREAD: call.set_value<Exception>(props.flSpread); break;
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default: fail_unknown_property_id();
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}
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}
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template<>
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void EchoCommitter::Set(const EaxCall &call, EaxEffectProps &props)
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void EaxEchoCommitter::Set(const EaxCall &call, EAXECHOPROPERTIES &props)
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{
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switch(call.get_property_id())
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{
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case EAXECHO_NONE: break;
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case EAXECHO_ALLPARAMETERS: defer<AllValidator>(call, props.mEcho); break;
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case EAXECHO_DELAY: defer<DelayValidator>(call, props.mEcho.flDelay); break;
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case EAXECHO_LRDELAY: defer<LrDelayValidator>(call, props.mEcho.flLRDelay); break;
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case EAXECHO_DAMPING: defer<DampingValidator>(call, props.mEcho.flDamping); break;
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case EAXECHO_FEEDBACK: defer<FeedbackValidator>(call, props.mEcho.flFeedback); break;
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case EAXECHO_SPREAD: defer<SpreadValidator>(call, props.mEcho.flSpread); break;
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case EAXECHO_ALLPARAMETERS: defer<AllValidator>(call, props); break;
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case EAXECHO_DELAY: defer<DelayValidator>(call, props.flDelay); break;
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case EAXECHO_LRDELAY: defer<LrDelayValidator>(call, props.flLRDelay); break;
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case EAXECHO_DAMPING: defer<DampingValidator>(call, props.flDamping); break;
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case EAXECHO_FEEDBACK: defer<FeedbackValidator>(call, props.flFeedback); break;
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case EAXECHO_SPREAD: defer<SpreadValidator>(call, props.flSpread); break;
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default: fail_unknown_property_id();
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}
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}
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