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sound asset conversions - playlist (as a point of significance, that no longer uses mSlots.mTrack[ i ] on the backend. just th equivalent of mTrack[i]. While the former was certainly useful for clustering, it's actively fighting standarization)
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4 changed files with 22 additions and 12 deletions
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@ -1080,6 +1080,8 @@ T3Dpre4ProjectImporter::genProcessor("PostEffect", "texture textureAsset");
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// our meta-properties on the sound asset itself.
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//==============================================================================
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T3Dpre4ProjectImporter::genProcessor("SFXAmbience", "soundTrack soundTrackAsset");
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T3Dpre4ProjectImporter::genProcessor("SFXPlayList", "track trackAsset");
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function T3Dpre4ProjectImporter::processSFXProfileLine(%this, %line)
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{
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return %line;
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