sound asset conversions - playlist (as a point of significance, that no longer uses mSlots.mTrack[ i ] on the backend. just th equivalent of mTrack[i]. While the former was certainly useful for clustering, it's actively fighting standarization)

This commit is contained in:
AzaezelX 2021-10-14 22:33:13 -05:00
parent 9ab5f61c39
commit 670b246a2a
4 changed files with 22 additions and 12 deletions

View file

@ -1080,6 +1080,8 @@ T3Dpre4ProjectImporter::genProcessor("PostEffect", "texture textureAsset");
// our meta-properties on the sound asset itself.
//==============================================================================
T3Dpre4ProjectImporter::genProcessor("SFXAmbience", "soundTrack soundTrackAsset");
T3Dpre4ProjectImporter::genProcessor("SFXPlayList", "track trackAsset");
function T3Dpre4ProjectImporter::processSFXProfileLine(%this, %line)
{
return %line;