mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Removes current implement of shadow caching
Also removes EC stuff as it's not ready for prime-time yet
This commit is contained in:
parent
f007700646
commit
66cc6fb9d1
141 changed files with 67 additions and 19491 deletions
|
|
@ -26,9 +26,6 @@
|
|||
#include "renderInstance/renderPassManager.h"
|
||||
#include "math/util/matrixSet.h"
|
||||
|
||||
#include "T3D/components/render/renderComponentInterface.h"
|
||||
#include "T3D/components/component.h"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
SceneRenderState::SceneRenderState( SceneManager* sceneManager,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue