Removes current implement of shadow caching

Also removes EC stuff as it's not ready for prime-time yet
This commit is contained in:
Areloch 2019-12-13 01:14:03 -06:00
parent f007700646
commit 66cc6fb9d1
141 changed files with 67 additions and 19491 deletions

View file

@ -26,9 +26,6 @@
#include "renderInstance/renderPassManager.h"
#include "math/util/matrixSet.h"
#include "T3D/components/render/renderComponentInterface.h"
#include "T3D/components/component.h"
//-----------------------------------------------------------------------------
SceneRenderState::SceneRenderState( SceneManager* sceneManager,