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Removes current implement of shadow caching
Also removes EC stuff as it's not ready for prime-time yet
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141 changed files with 67 additions and 19491 deletions
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@ -37,7 +37,6 @@ public:
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virtual bool isDoubleSided() const = 0;
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virtual bool isLightmapped() const = 0;
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virtual bool castsShadows() const = 0;
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virtual bool castsDynamicShadows() const = 0;
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};
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#endif // _BASEMATERIALDEFINITION_H_
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