Removes current implement of shadow caching

Also removes EC stuff as it's not ready for prime-time yet
This commit is contained in:
Areloch 2019-12-13 01:14:03 -06:00
parent f007700646
commit 66cc6fb9d1
141 changed files with 67 additions and 19491 deletions

View file

@ -99,7 +99,6 @@ Signal<void(void)> ShadowMapManager::smShadowDeactivateSignal;
ShadowMapManager::ShadowMapManager()
: mShadowMapPass(NULL),
mCurrentShadowMap(NULL),
mCurrentDynamicShadowMap(NULL),
mIsActive(false)
{
}
@ -114,12 +113,10 @@ void ShadowMapManager::setLightShadowMapForLight( LightInfo *light )
if ( params )
{
mCurrentShadowMap = params->getShadowMap();
mCurrentDynamicShadowMap = params->getShadowMap(true);
}
else
{
mCurrentShadowMap = NULL;
mCurrentDynamicShadowMap = NULL;
}
}