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Removes current implement of shadow caching
Also removes EC stuff as it's not ready for prime-time yet
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141 changed files with 67 additions and 19491 deletions
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@ -40,8 +40,6 @@
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#include "assets/assetPtr.h"
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#endif
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#include "T3D/entity.h"
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// Debug Profiling.
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#include "platform/profiler.h"
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