mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-21 20:35:35 +00:00
backend specularMap to PBRConfigMap alts.
left:
addField( "specularMap", TypeImageFilename, Offset(mPBRConfigMapFilename, Material), MAX_STAGES,
scripthook till last since that *will* break all current materials.
This commit is contained in:
parent
e621e362f4
commit
65cbf49c4a
24 changed files with 95 additions and 100 deletions
|
|
@ -46,7 +46,7 @@ public:
|
|||
GFXShaderConstHandle* mDiffuseColorSC;
|
||||
GFXShaderConstHandle* mToneMapTexSC;
|
||||
GFXShaderConstHandle* mTexMatSC;
|
||||
GFXShaderConstHandle* mSpecularColorSC;
|
||||
GFXShaderConstHandle* mPBRConfigSC;
|
||||
GFXShaderConstHandle* mSmoothnessSC;
|
||||
GFXShaderConstHandle* mMetalnessSC;
|
||||
GFXShaderConstHandle* mParallaxInfoSC;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue