mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 14:44:36 +00:00
backend specularMap to PBRConfigMap alts.
left:
addField( "specularMap", TypeImageFilename, Offset(mPBRConfigMapFilename, Material), MAX_STAGES,
scripthook till last since that *will* break all current materials.
This commit is contained in:
parent
e621e362f4
commit
65cbf49c4a
24 changed files with 95 additions and 100 deletions
|
|
@ -237,9 +237,9 @@ public:
|
|||
|
||||
bool mIsSRGb[MAX_STAGES];
|
||||
bool mInvertSmoothness[MAX_STAGES];
|
||||
FileName mSpecularMapFilename[MAX_STAGES];
|
||||
StringTableEntry mSpecularMapAssetId[MAX_STAGES];
|
||||
AssetPtr<ImageAsset> mSpecularMapAsset[MAX_STAGES];
|
||||
FileName mPBRConfigMapFilename[MAX_STAGES];
|
||||
StringTableEntry mPBRConfigMapAssetId[MAX_STAGES];
|
||||
AssetPtr<ImageAsset> mPBRConfigMapAsset[MAX_STAGES];
|
||||
FileName mRoughMapFilename[MAX_STAGES];
|
||||
StringTableEntry mRoughMapAssetId[MAX_STAGES];
|
||||
AssetPtr<ImageAsset> mRoughMapAsset[MAX_STAGES];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue