backend specularMap to PBRConfigMap alts.

left:
     addField( "specularMap", TypeImageFilename, Offset(mPBRConfigMapFilename, Material), MAX_STAGES,
scripthook till last since that *will* break all current materials.
This commit is contained in:
AzaezelX 2019-10-16 15:51:02 -05:00
parent e621e362f4
commit 65cbf49c4a
24 changed files with 95 additions and 100 deletions

View file

@ -272,10 +272,10 @@ void Material::initPersistFields()
"Used to scale the strength of the detail normal map when blended with the base normal map." );
addField("smoothness", TypeF32, Offset(mSmoothness, Material), MAX_STAGES,
"The degree of smoothness when not using a specularMap." );
"The degree of smoothness when not using a PBRConfigMap." );
addField("metalness", TypeF32, Offset(mMetalness, Material), MAX_STAGES,
"The degree of Metalness when not using a specularMap." );
"The degree of Metalness when not using a PBRConfigMap." );
addProtectedField( "accuEnabled", TYPEID< bool >(), Offset( mAccuEnabled, Material ),
&_setAccuEnabled, &defaultProtectedGetFn, MAX_STAGES, "Accumulation texture." );
@ -301,7 +301,7 @@ void Material::initPersistFields()
addField("invertSmoothness", TypeBool, Offset(mInvertSmoothness, Material), MAX_STAGES,
"Treat Smoothness as Roughness");
addField( "specularMap", TypeImageFilename, Offset(mSpecularMapFilename, Material), MAX_STAGES,
addField( "specularMap", TypeImageFilename, Offset(mPBRConfigMapFilename, Material), MAX_STAGES,
"Prepacked specular map texture. The RGB channels of this texture provide per-pixel reference values for: "
"smoothness (R), Ambient Occlusion (G), and metalness(B)");