diff --git a/Templates/BaseGame/game/tools/projectImporter/scripts/pre40/T3Dpre4ProjectImporter.tscript b/Templates/BaseGame/game/tools/projectImporter/scripts/pre40/T3Dpre4ProjectImporter.tscript index d9eec5f2e..4d368ea12 100644 --- a/Templates/BaseGame/game/tools/projectImporter/scripts/pre40/T3Dpre4ProjectImporter.tscript +++ b/Templates/BaseGame/game/tools/projectImporter/scripts/pre40/T3Dpre4ProjectImporter.tscript @@ -839,7 +839,7 @@ T3Dpre4ProjectImporter::genProcessor("LevelInfo", "accuTexture accuTextureAsset" T3Dpre4ProjectImporter::genProcessor("TSStatic", "shape shapeAsset shapeName shapeAsset"); T3Dpre4ProjectImporter::genProcessor("TSForestItemData", "shape shapeAsset shapeName shapeAsset shapeFile shapeAsset"); T3Dpre4ProjectImporter::genProcessor("TerrainBlock", "terrainFile terrainAsset"); -T3Dpre4ProjectImporter::genProcessor("afxMagicMissileData", "projectileShapeName projectileShapeAsset"); +T3Dpre4ProjectImporter::genProcessor("afxMagicMissileData", "projectileShapeName projectileShapeAsset sound soundAsset"); T3Dpre4ProjectImporter::genProcessor("afxBillboardData", "texture textureAsset"); T3Dpre4ProjectImporter::genProcessor("afxModelData", "shapeName shapeAsset shapeFile shapeAsset"); T3Dpre4ProjectImporter::genProcessor("afxZodiacData", "texture textureAsset"); @@ -921,15 +921,30 @@ T3Dpre4ProjectImporter::genProcessor("DecalData", "material materialAsset"); T3Dpre4ProjectImporter::genProcessor("ExplosionData", "explosionShape explosionShapeAsset"); T3Dpre4ProjectImporter::genProcessor("ParticleData", "texture textureAsset textureName textureAsset textureExt textureExtAsset textureExtName textureExtAsset"); T3Dpre4ProjectImporter::genProcessor("PrecipitationData", "drop dropAsset dropTexture dropAsset splash splashAsset splashTexture splashAsset soundProfile soundAsset"); -T3Dpre4ProjectImporter::genProcessor("SplashData", "texture textureAsset"); +T3Dpre4ProjectImporter::genProcessor("SplashData", "texture textureAsset soundProfile SoundAsset"); T3Dpre4ProjectImporter::genProcessor("LightFlareData", "flareTexture flareTextureAsset"); T3Dpre4ProjectImporter::genProcessor("PhysicsDebrisData", "shape shapeAsset shapeFile shapeAsset"); T3Dpre4ProjectImporter::genProcessor("PhysicsShapeData", "shape shapeAsset shapeName shapeAsset"); T3Dpre4ProjectImporter::genProcessor("PlayerData", "shapeFP shapeFPAsset shapeNameFP shapeFPAsset"); -T3Dpre4ProjectImporter::genProcessor("ProjectileData", "projectileShape projectileShapeAsset projectileShapeName projectileShapeAsset"); +T3Dpre4ProjectImporter::genProcessor("ProjectileData", "projectileShape projectileShapeAsset projectileShapeName projectileShapeAsset sound soundAsset"); T3Dpre4ProjectImporter::genProcessor("ShapeBaseData", "shapeFile shapeAsset shape shapeAsset debrisShape debrisShapeAsset debrisShapeName debrisShapeAsset"); T3Dpre4ProjectImporter::genProcessor("ShapeBaseImageData", "shape shapeAsset[0] shapeFP shapeAsset[1] shapeFile shapeAsset[0] shapeFileFP shapeAsset[1]"); T3Dpre4ProjectImporter::genProcessor("WheeledVehicleTire", "shape shapeAsset shapeFile shapeAsset"); +T3Dpre4ProjectImporter::genProcessor("WheeledVehicleData", "engineSound engineSoundAsset squealSound squealSoundAsset"); +T3Dpre4ProjectImporter::genProcessor("FlyingVehicleData", "engineSound engineSoundAsset jetSound jetSoundAsset"); +T3Dpre4ProjectImporter::genProcessor("HoverVehicleData", "engineSound engineSoundAsset jetSound jetSoundAsset floatSound floatSoundAsset"); + +//============================================================================== +// Datablocks - Long Lists +//============================================================================== + +$rigidSoundList = "softImpactSound softImpactSoundAsset hardImpactSound hardImpactSoundAsset"; +$rigidSoundList = $rigidSoundList SPC "exitingWater exitingWaterAsset impactWaterEasy impactWaterEasyAsset"; +$rigidSoundList = $rigidSoundList SPC "impactWaterMedium impactWaterMediumAsset impactWaterHard impactWaterHardAsset"; +$rigidSoundList = $rigidSoundList SPC "waterWakeSound waterWakeSoundAsset"; +T3Dpre4ProjectImporter::genProcessor("RigidShapeData",$rigidSoundList); + + //============================================================================== // Materials //==============================================================================