bounds to mBounds conflict avoidance

This commit is contained in:
Azaezel 2018-03-13 01:05:15 -05:00
parent 2b6b1acdd6
commit 654fc29dc2
22 changed files with 50 additions and 50 deletions

View file

@ -213,7 +213,7 @@ void RenderShapeExample::createShape()
}
// Update the bounding box
mObjBox = mShape->bounds;
mObjBox = mShape->mBounds;
resetWorldBox();
setRenderTransform(mObjToWorld);